Posts Tagged ‘io interactive’

Hands-On: Hitman – Absolution

So many bodies stuffed into closets, so many innocents caught in the crossfire, so much blood on my hands. Out, out damn spot. Oh no, wait I was wearing gloves the whole time. Everything’s fine. Hitman: Absolution is best played without a conscience for its pleasures are of flesh punctured and perforated. I’ve killed in many ways as I played through the game’s opening missions and after the early elation of having the piano wire back in my hands, I’ve had a long think about the best and the worst of the experience.

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Disco Demolition – Killing With Style In Hitman: Absolution

Honestly, I want a Hitman-style game in which everything really *did* slip. You play as a well-meaning but fatally bumbling bald man who accidentally murders a number of tremendously important people. He's very, very sorry about it, though.

We’ve seen quite a lot of Hitman: Absolution in the run up to its November launch. Some of it has been downright brilliant. As for other bits, well, the less said the better. But ultimately, the core of Agent 47’s exceedingly snazzy murdertimes (or exceedingly murdery snazzytimes, depending on your point of view) remains: you kill people, but in clever, conspicuously inconspicuous ways. That’s what today’s reel of footage is about, and it also includes a very important lesson: Disco’s not dead. In actuality, it was the killer all along.

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The Contract Is On: Hitman – Absolution

My relationship with Hitman and his latest subtitle is one of love at fifth sight. It hasn’t been a whirlwind romance, instead starting with something more like a few gentle but malodorous gusts of disappointment, but now I think we’re just about ready to snuggle again. The Contracts mode, with its freeform hits, could have been designed to twang at my heartstrings and with David Bateson’s back on vocal duties whispering sinister somethings into my ear, I’m ready to be impressed. I wrote about Contracts in a hotel room, eschewing offers of German beer in favour of typing excitedly about simulated murders. Here’s an eighteen minute video very similar to what was shown at Gamescom.

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Knives To Meet You: Hitman Absolution

Marketing is a funny old thing, by which I mean it’s the sort of amusingly affable codger who will tell you anything you want to hear if you give him a handful of coin for his troubles. Conversely, sometimes he’ll be hawking something awesome, say an actual magic carpet, but he’ll insist on unpicking some of the ancient weave in order to stitch in a crude simulacrum of a woman, 80% chest, 20% backside. If you ask him why, he’ll tell you such unsaucy sauciness is the only way to sell something as mundane as a mystical object. What I’m trying to say is, after the Contracts mode reveal, I’m happy to soar through the sky on Hitman’s back no matter what Mr Marketing might say. Here’s a new trailer.

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Much Obliged: Hitman’s Freeform Contracts

eenie meenie miney murder

I’ve doubted, I’ve cursed and I’ve hoped. That it’s taken this long for Hitman’s new subtitle to reveal the glory of an older subtitle has given me good reason for the clip full of cynicism I’ve often been tempted to level at its gleaming tessellated cranium. But witnessing today’s announcement of the Contracts feature has filled me with a sort of giddy glee. It’s a creative murder-mode that seems to capture everything I’ve ever loved about the series.

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Streets Ahead: New Hitman Video Is Rather Good

People kept telling me this would happen. I first saw Hitman Absolution doing its thing at the Eurogamer Expo last year and expressed some concerns. It was just one level, I knew that, but it was the level chosen to represent the game to the public and the press. Then, nuns. Still, the man on the street (I think his name is Billy Crumpets) would chuckle as I passed: “I’m sure there are plenty of disguises and stealthy suffocations. Marketing is ever a fool’s game.” Whatever, Crumpets, just move away from my driveway. But perhaps he’s been right all along and here’s the evidence.

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Nuns On The Run: New Hitman Trailer Is Dumb

So very tasteful.

A very CGI trailer for the new Hitman is, well, odd. It’s Agent 47 murdering a collection of scantily clad women, who were moments earlier dressed as nuns. It’s a trailer that is to feminism what cricket balls are to genitals. You can watch the Tarantino wet dream below.

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Hitman: Sniper Challenge Aiming For August Launch

Well, it was nice knowing you. Wait, I just realized we've never actually met. Oh, haha, this is so awkward.

Hm, I’m not sure how to feel about this. I mean, I’m not usually a fan of pre-order bonuses – especially given how inconsequential they ultimately turn out to be relative to how frequently they’re paraded in front of us, bells jingling and doves emerging from places where doves shouldn’t be (sleeves, obviously). Also, there was a time when this would’ve been a free demo or teaser available to all. But, nowadays, those take extra time and money a lot of developers don’t have, so I suppose Hitman‘s upcoming Sniper Challenge is – at least, speculatively – justifiable.

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Violent Night: Hitman Absolution

I doubt and pout a great deal whenever Hitman: Absolution is mentioned. Until I play it I’ll hold out hope that I can be a silent assassin, or at least a low-pitched liquidator, rather than the boisterous chap blasting his way through the majority of the footage I’ve seen. Let me play dress-up and put bodies in cupboards. Let me scope out an area and plan my path to the target rather than being constantly on the run or up against furious armies of gangsters, cops or soldiers. The new video made me smile when 47 placed a man in a closet but I frowned mightily every time an explosion occurred.

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Play Mini Ninjas Online For 50p Per Level

Is this level worth the 50p?
Remember when Google made a big deal of running Bastion in Chrome? They made the opposite of that fuss with Mini Ninjas, Io Interactives’s cute little NinjSim. I mean, I only noticed when I was poking around the Chrome store for a browser add-on. I clicked it expecting a webbified version of the game, but as far as I can tell it’s not been fiddled with in the slightest. In less than a minute, I was playing the first level of the game, full screen, with no obvious technical issues. Oh, apart from the bizarre payment model.
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Character Assassination: Hitman Absolution’s Cast

No barcodes, no baldness, no bullets. Wrong game?

Hitman doesn’t just have subtitles, it also has people, and not just the sort that are like pinatas stuffed with money waiting to be popped open by an enterprising exterminator. The first in the “International Contract Agency Files” series gives the background detail on Diana Burnwood, the hairless one’s handler. The word is that Absolution is a more personal story, so maybe the Olyphant man will be finding out who his friends really are, or somesuch. I bet he doesn’t have any friends, because he’s a surly murderer who shows up at the pub in a tie and makes everyone feel comparitively underdressed. Way to go, Hitman.

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Stealth Assured: Hitman Absolution Interview

Just after seeing Agent 47 do his rather John Woo-like thing, our man Dan Gril sat down with Tore Blystad, game director for Hitman: Absolution aka Hitman 5 aka Hitman: Subtitle, and asked the most pressing of questions: whether we’ve lost the silent assassin to open action aimed at impatient console gamers, or if stealth and caution are still very much the order of the day. And also where 47 gets his suits from.
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Hitman: Absolution, When Subtitles Attack

Giant face looms from shadows, leaves bodies in its wake

The VGAs coughed up a new trailer for Hitman: Absolution, which is crammed with sneaking, stealthery and silence. Except for all the parts with windows exploding in slow motion and The Bald One murdering almost every single person in his path, which just happens to take him through a hospital ward. Those parts are quite noisy. There’s also a crying nun. She is crying because of the constant gunfire and images of men being shot through the abdomen at point blank range. Do you want to see such things? They are below.

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