Posts Tagged ‘io interactive’

Noisy Assassin – Hitman: Absolution

By Adam Smith on September 26th, 2011.

It's always rainy in Chicago

Hakan Abrak, lead producer of Hitman: Absolution, held a developer session at the Eurogamer Expo this weekend and I was there to see the game in action. The version we were shown was a pre-alpha build running on PS3 and only covered a single level but, notepad in hand, I managed to scribble down enough impressions to share the bits that made me excited and the other bits that made me raise an eyebrow in a quizzical fashion. Now I’m trying to work out if I’m any closer to understanding the game than I was before the session.

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Agent 47 To Attend Eurogamer Expo

By Lewie Procter on September 5th, 2011.


Perhaps not in person, but in spirit. IO Interactive are sending lead producer Hakan Abrak to give a presentation on Hitman: Absolution to the good people attending E2 this year. We’ve already had a sneaky peak at some early footage of Hitman 5 in action, but hopefully this will be a chance to see it being played properly, and prod at the mind of the bloke producing it.

We’ll be there, front row hopefully. Listen out for me asking Hakan how many guns are in his game.

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Hitman: Absolution Trailer is CG, Ambiguous

By Jim Rossignol on June 8th, 2011.


I say, those computer games people are getting rather good at making cinematic trailers! This one’s quite the thing.

The game is out some time next year.
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The Fifth ‘Man: Hitman Absolution CG Spot

By Alec Meer on June 7th, 2011.

Maybe he should have dressed up as a pillar. It's probably easier than climbing all that way up one.

Edit- The trailer is no more. For now, anyway. Sorta-explanation below.

We’re still agonisingly denied a look at Hitman 5, aka Hitman: Absolution, aka Hitman: Subtitle in as-it-plays action, but at least we’ve got some raaaawk-soundtracked, stylised pre-rendered kill sequences and scene-setting to stare at. It also features a sort-of naked lady, but you can’t really see anything, but if you’re reading this in a place where an image of a sort-of naked lady but of whom you can’t really see anything would cause you trouble, like a nunnery or on a projector in a primary school classroom, you probably shouldn’t carry on.
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The First Hitman: Absolution Screens

By Jim Rossignol on June 6th, 2011.


Are they screens, or are they “target renders”? I’ve blatantly pinched them from Eurogamer and posted them below so that you can decide.
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Confirmed: Hitman 5 Includes Hands, Towers

By Alec Meer on March 21st, 2011.

C'mon, it's no less dumb than a barcode

And so begins the long, long road to actual information. Game marketing in the second decade of the 21st century is all about the drawn-out tease – we already knew Hitman 5 was in on the act due to news of an apparent alternate reality game associated with sharp-suited baldieman Agent 47, and now we have the results of said ARG. Screenshots! Screenshots of gloves!
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Hitman 5 Is Coming, Has ARG

By Jim Rossignol on March 17th, 2011.

Has the milkman been? No.
We’ve heard rumours for a while now, but it seems like the reveal must be getting close. Why? Well, the chaps over on HitmanForum have stumbled across what seems to be an ARG teasing the fifth Hitman game. Reading the thread, I’m not sure it entirely makes sense, but it’s early and I haven’t had my tea.

In other news: HITMAN 5! It’s enough to make a man want to play Blood Money again.

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Killed It With Kisses: Kane & Lynch 2 Trailer

By Kieron Gillen on July 30th, 2010.

I am basically him.

Following the demo earlier in the week, Io are continuing their attempts to get everyone all worked up over the return of their burly men shooter with a new trailer. They’re not doing a bad job. The trailer’s a lot of fun, especially the ENORMOUS PINK LETTERS. Early word on this is actually impressively positive, with a “Best second iteration after a disappointing first game since Assasin’s Creed” sort of vibe. You can also pre-order at the moment at Steam to get 10% off, if you’re already sold. The trailer follows…
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Loot: The Kane & Lynch 2 Demo

By Jim Rossignol on July 27th, 2010.


You can get it on Steam, because the game itself is all snazzed up with Steamworks n stuff (matchmaking, steam achievements, stats, etc). The demo features a slice of Kane & Lynch’s ultraviolent criminality for you to sample, something which Io’s Niels Jørgensen describes as “tension and excitement not found in other games”. Why not see if you agree with him? For all we know this could be exactly the tension and excitement found in Armadillo Run. But anyway, I’m hearing good stuff about the full game, especially the multiplayer, which Quintin was yammering about last night. We’ll take a proper look at it soon. In the meantime, download, judge!

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Grimacing: Kane & Lynch 2

By Jim Rossignol on November 18th, 2009.


Yes, you read with your eyes – those same eyes that are squeezing out a single tear for the lack of a new Hitman game – that Eidos and Io Interactive have confirmed Kane & Lynch 2 for release in 2010. The press release offers an entertaining snippet of hyperbole to go with this news: “Introducing a new visual experience, Kane & Lynch 2™: Dog Days is inspired by documentary filmmakers and the user-generated era. Every aspect of the game has been designed to deliver a fresh perspective to the words ‘intensity’ and ‘realism’ in video games.”

Wow!™ We can hardly wait.

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Wot I Think: Mini Ninjas

By Jim Rossignol on September 17th, 2009.


It was something of a surprise to see Io Interactive announce that their next game wasn’t going to be another Hitman title, or any other kind of manshoot, but instead a new direction based on cute cartoon ninjas. That game, Mini Ninjas, is came out this week, to a mixed reception. Needless to say, I’m going to tell you Wot I Think…
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