Posts Tagged ‘iRacing’

Formula For Success: Breaking Into Driving Games, Part 2

By RPS on February 17th, 2012.


If you missed part one of Craig Lager‘s two-part guide to getting going in proper racing games, that’s here. Now read on for the final part, covering advanced techniques, what high-end kit to pick up and which games will best make you wheely good.

Everyone will tell you that the most important thing with racing is consistency. One really fast lap is nothing compared to being able to do 15 fast laps in a row. You need to do some long races. Pick a circuit you know, set the lap count high and go. If you have it, F1 is perfect for this because you can turn all the assists off, set up a 100% race length race and drive for 80 or so minutes with a few flashbacks in the bank in case you mess everything up on the last couple of laps. When you’re done and happy, it’s time to think about wheels again because we’re heading in to all-out sim territory.

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iRacing: Hardcore Online Zoom-Cars

By Kieron Gillen on August 28th, 2008.

Griefing iRacing, I suspect, would be the highly amusing. Man! I'm immoral.

This was brought to my attention by comrade Hobbes, via an Xconomy article. iRacing is a new motorsports based MMO. Except “MMO” isn’t really the phrase the developers would like. They’d prefer “MMIS”. That is, “massively multiparticipant Internet sport”. It’s a serious endeavour, to say the least – it’s minimum spec includes a steering wheel and pedals, for example. More details beneath the cut…
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