So I was having a chat with one of RPS’ chums on MSN. We were talking about cutscenes in games. I was moaning, then:
Once upon a time cutscenes were fabulous things. I ached for the CG because it was so beautiful seeing those sprites being brought to life as full 3D models.
And was that where the games industry got hooked on cutscenes? I think it was. And I also think something needs to change. [May contain mild spoilers]
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