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Posts Tagged ‘Isotx’

Street Fighting Men: Iron Grip: Warlord Demo

Posted by Kieron Gillen on November 8th, 2008.

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BAMBAMBAMBAM

I noticed the Iron Grip: Warlord demo has gone live, weighing in at about 400Mb or so. Now, we’ve mentioned Isotx regarding their game manager/mod-updater thing CrosuS, but bar a name-check, I didn’t really pay any attention to this. I’ve been playing it solo for half an hour and it initially appears to fit into the Left 4 Dead co-op Zeitgeist particularly well. It’s basically Co-op Counterstrike with splashes of Team Fortress 2 meets Tower Defence. A brief overview, some initial tips and assorted thoughts beneath the cut…
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CrosuS: Mod Management

Posted by Kieron Gillen on January 16th, 2008.

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I’ve been playing around with this for a while, but news reached me on (er) Friday that it’s actually gone public, so thought a little post would be in order. It’s CrosuS, a Game Management-System thingie from Isotx, who you may know from stuff the C&C: Generals total conversion Middle East Crisisand the forthcoming Middle East Crisis 2 and the forthcoming commercial Iron Grip: Warlord. And – er – more.

Yeah, it's hard to get exciting screenshots of content management systems.

It’s actually a neat little program - clearly, it’s got a retail element to it where you can buy games, has all the usual community and apparently integrates with STEAM and XFire, but where it comes into its own is its extensive mod support. As Isotx said in the press release: “We realized that hunting for new mods, installing them and getting them to work was eating into the time we could spend actually playing – and decided there HAD to be a better way”. I suspect anyone who has interest in the mod content – including mod-developers themselves – will find something of interest here. And I’ll browse through some of the stuff it lets you do beneath the cut…

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