Posts Tagged ‘Jace Hall’

Face-Breaking News: Condemned’s Possible Indie Future

By Alice O'Connor on February 2nd, 2015.

BIFF!

What if publishers and rightsholders were more willing to experiment with unused or squandered series, taking chances on handing them to new developers? Square Enix have thought about opening some older Eidos series to third-party developers through their weird crowdfunding Collective thing, I know folks have agitated for Sega to stop making horrible Sonic games and give someone not-awful a chance, and now the chap who owns first-person puncher Condemned is musing about handing the homeless-hammering simulator over to an indie team.

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Cauterised: Atari “Decline To Proceed” With Blood Update

By Adam Smith on February 18th, 2013.

Monolith founder Jace Hall has been attempting to organise the release of an updated version of the company’s gloriously gory Build engine FPS Blood for some time, as we mentioned last August. At that time, confidence was high: “I certainly will be able to and will get all the support I need from all/any parties that may have legal interest in the game.” Unfortunately, one of the parties involved is Atari and, as you may recall, the gaming world’s own Lazarus recently perished yet again and in its state of pending rebirth has contacted Hall with bad news: “I just got an unusually short, one sentence e-mail from Atari, letting me know that given the current set of circumstances, they are choosing to decline to proceed.”

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Duke Nukem Forever Footage

By Kieron Gillen on June 5th, 2008.

Yeah, capturing don't work too well.

When I saw the thread over at Qt3, I presumed I was about to be Rick-rolled. But no. Really. Footage. Hence the blurry grab of the footage of the game that is known as Duke Nukem Forever in the autoplaying footage which you can see beneath the cut.

The end time is nigh.
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