Posts Tagged ‘Jagex’

Ace Of Spades Out 9 Days Before End Of World

By Craig Pearson on December 5th, 2012.


Blocky multiplayer shooter that’s not at all Minecraft with guns, Ace of Spades, is coming out 12/12/12, which is the most terrifying date of all time. Think about it. It’s 6/6/6 times two! The number of the beast, doubled. And as John points out, it’s nine days before the apocalypse. What’s worse is that it will cost 9.99 in the currency of the beast (dollars). If you have a mirror strategically placed on your ceiling, close your eyes and say “Notch” three times. Now look up! It says 6.66! And it’s on the digital distribution platform of the beast, Steam. Why? What would happen if you spilled a drink on the Devil? What would come off Mister Hellpants? That’s right! Steam… what’s that noise? Get out of the house. Flee for your life! It’s coming.
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Hands On: Ace of Spades

By Adam Smith on November 20th, 2012.

There are spades for digging, blocks for building and a drill for tunnelling or demolition work. Ace of Spades a bit like Minecraft, you might think. Well, there are also rifles for shooting, grenades for exploding and sniper rifles for long range headpopping. It’s a team deathmatch game on large, destructible maps! But when I played it last week, Ace of Spades put me in mind of something else entirely.

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Jagex Announce Sandbox Shooter: Ace Of Spades

By John Walker on November 1st, 2012.

Jagex, the UK-based studio responsible for the hugely successful RuneScape, have glued trumpets to their lips and heralded the announcement of their next game: Ace Of Spades. What’s that? You recognise a game by that name? Gosh, you’re a keen-eyed one. Indeed, a year and a half ago Quintin spotted the indie Minecraftish WWI multiplayer, and insisted that you play it. It seems Jagex took his instructions very seriously, and now they’re publishing it.

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Transformers Universe Footage Rolls Out

By Alec Meer on October 15th, 2012.

I call him 'Tegamron'

Three or four years ago, I would have fallen to my knees and begged for a Transformers MMO. Today I would not, which is partly because I feel totally burned out on MMOs and partly because my knees increasingly make this unpleasant clicking noise if I bend them too abruptly. But you can be damned sure I’ll at least have a big old fiddle with the character creator in Jagex’s upcoming Transformers Universe even if the long-haul of levelling and whatnot is too galling.

Get a look at the first proper in-game footage below. Spoilers: robots.
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Transformers Universe: The Pre-Rendering

By Alec Meer on August 5th, 2011.

Sulkotron, roll out!
When The Transformers toyline was first released back in 1984, it didn’t waste any time: toys, comic, cartoon, branded stationery, the works. Boom: world domination almost overnight. It’s all so different for Jagex’s MMO Transformers Universe. Over the best part of the year, we’ve had a slow drip-feed of text-based annnouncement, mysterious concept art, a pre-rendered teaser and now a slightly longer pre-rendered teaser showing off character/art design and transformination style, which you can see below. Nothing in-game yet, however.

By my calculations, this trend means we will see a screenshot of the game itself by 2014. That’s approximately 900 days away, which by my maths would give you time to watch this 1m13s-long trailer some 1,065,205 times first. Better get to it, hadn’t you?
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Not LFG: 250K Sign Up To RuneScape Clans

By Jim Rossignol on April 13th, 2011.

Not actual gameplay.
Quietly one of the most popular games on the net, RuneScape is not exactly short of players. It has, for the longest time, however, been short of a way to provide those players with the same kind of community-building infrastructure as other popular online games. The latest update fixes that, and it’s proving popular, as Jagex report: “In just 24 hours more than 250,000 RuneScape players have formed clans, including over 370 clans containing 50 members or more. The update gives RuneScape clans a real presence in the game and included a host of new features including individual clan camps, chat channels, clan customisations, clan websites and new in-game content; Rated Clan Wars.”

RuneScape is free to play, and has been out for a very long time indeed.

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That’s Hot, Rod: Jagex’s Transformers MMO

By Alec Meer on March 14th, 2011.

God help me, I could probably transform that in my sleep

I don’t know a Rod, actually. But if I did, I would definitely be telling him that this news is hot. At least once a year since RPS has formed I’ve whined “whyyyyyyyyyyyy doesn’t someone make a Transformers MMO?” Even the news that there was to be one purely for the Asian market didn’t shut me up. I do whine a lot. However, hearing that UK MMO devs Jagex, best known for Runescape and War of Legends, are on the case with their own Hasbro-sanctioned, reconfigurable-plastic themed game, means my slightly over-large man-child ears prick up fully. That’s just prime.
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Jagex Announce 8 Realms “Empire Building”

By Jim Rossignol on February 22nd, 2011.

And that's your lot
Runescape-creators Jagex have announced a new game project, 8 Realms, which is due for release on the 5th of May. This time it’s a “social” strategy game. I’d like an anti-social strategy game, personally, but I guess that’s all hardcore RTS games since year zero… ANYWAY, here’s Jagex’s finely-crafted encapsulation quote: “8 Realms has been developed from the ground up to appeal to players with a passion for strategy gaming but who have been left underwhelmed by the social games available today,” said Mark Gerhard, CEO at Jagex. “With 8 Realms we saw a massive opportunity to push the technological boundaries of HTML games. Jagex has traditionally been an innovator in browser gaming and we saw this as our chance to bring a fresh perspective to the social space and the empire-building genre.”

Intriguement! For a chance to get on the beta you can “Like” the project on Facebook. Mm.

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No Hangover: Jagex Announce Stella Dawn

By Jim Rossignol on July 14th, 2010.


It turns out that Jagex’s planned MechScape MMO wasn’t the follow up to RuneScape after all – in fact it got scrapped – and instead they are planning a sci-fi MMO called Stella Dawn. Not much in the way of details yet, but there’s some art and a beta sign up form over on the site. Eurogamer report that a “sizeable chunk” of the game will be free, and that it is Jagex’s most ambitious game ever. I guess we’ll get to see a lot more of that in the coming months. I’d like to see someone do a genuinely playable sci-fi MMO that wasn’t just spaceships, at least.

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The Great Runescape: Jagex And The Future

By Kieron Gillen on August 4th, 2009.

Their name is Jagex and they are a game studio.

I suspect Jagex are off your radar. They were off mine. While I was more than aware of their enormous success with the free MMO Runescape, I never quite filed it as something directly relevant to my interests in PC Games. A chance meeting with their recent brilliant arcade football game Kickabout League made me reconsider, so I grasped the chance to hook up at Develop with their CEO Mark Gehard, the Head of their new not-revealed MMO Mechscape Henrique Olifiers and PR Manager Adam Tuckwell. I come away with the impression of a proud, ambitious and iconoclastic company with a lot of big ideas. An MMO which looks at Master of Orion rather than Ultima as its inspiration? Picking up where Sensible Software left of? Real Men Programmers Do It In 64Mb? PC as pure populism, and taking that seriously? And not playing the hype game at all? It’s time Jagex got on your radar. You start here…
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