Rock, Paper, Shotgun

Posts Tagged ‘James Swallow’

Develop 09: The Writing Process

By Kieron Gillen on July 22nd, 2009.

The first panel which was something of a disappointment. There’s a tendency for industry panels to turn into a reinstatement of the accepted wisdom (Or, at least, the accepted forward-looking wisdom). Even as someone not actually in development, there was little about the writing process which was new to me. That said, one of the panelists – James Swallow – is a writer on Deus Ex 3, and let out a few minor details on the process, which are worth reiterating.
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