Posts Tagged ‘Jay Wilson’

Diabo III: Antagonism & Screenshots

By Alec Meer on September 22nd, 2008.

It’s a funny thing, Diablo III. On the one hand, we know practically everything we need to know about it, based on confirmation that’s it sticking closely to what’s gone before. On the other, we have very little HARD FACT about it. We only know what two of the character classes are, for instance, while multiplayer system Battle.net 2 remains largely under wraps. For now, all a fanbase that can’t wait to hack and slash and slash and hack gets is hints – and oddly antagonistic ones at that.
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Diablo III Designer Critiques The Critiques

By Kieron Gillen on August 5th, 2008.

Seriously, I'd have gone all out for a faux-Rainbow Islands just to wind 'em up.
You’ll be aware on the ongoing growls of Diablo fans that claim the corpse-exploding action of the Diablo III screens are too WoW-esque and kidified. MTV’s Multiplayer blog has done something neat, and got DIII’s Designer, Jay Wilson, to comment on the community’s altered screens . For example: “More rain? It’s funny because if watch later on in the [debut gameplay] video, we have more rain. It is much stronger than that. I’m sure they got rid of the rainbow. Yeah, rainbow — gone. I think our artist just put [the rainbow] in there because they knew that’d be controversial. And I’m sure they were like, “Well we’ll see how far we can push it.” Beneath the fun, it’s an interesting look in the reasoning behind decisions. I’d love to see more of this kind of directors-commentary stuff. Until then, go read.

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