Posts Tagged ‘Jean-François Dugas’

Deus Ex: Mankind Divided: An Interview About Jensen 2.0

“Deus Ex meets District 9″ is how the company described Deus Ex: Mankind Divided [official site] during a demo I attended at E3. Set two years after Human Revolution, Mankind Divided showcases a society still deeply fearful after the Aug Incident where mechanically augmented people turned violent, stripped of self-control after a signal deliberately interfered with their in-built bio-chips. The scale of the incident means augmentations are now viewed with suspicion and augmented people treated as outcasts. Adam Jensen himself is working as a counter-terrorist agent fighting some of the resultant crime. Well. That’s his day job. He secretly believes the task force was set up by the Illuminti for a different purpose and is working to take them down.

“He’s a tool and a weapon,” is executive game director Jean-François Dugas’ analysis of this Adam Jensen.

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DXHR Interview: Boss Fights, Endings, DLC

Adam Jensen enjoying a refreshing cigarette.
Yesterday I had a chance to catch up with Deus Ex: Human Revolution lead, Jean-François Dugas, and to chat about the state of things now that the game has been released. Read on for what he had to say about the “disappointment” of the boss battles, the way in which the ending of the game did not match the original plan, and the delight the team felt in having managed to create this formidable game as their first project.
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Deus Ex 3: Jean-François Dugas Interview


Staying calm the face of a new Deus Ex game is tricky. Quintin came back from GamesCom making excited chirping noises, but there’s so much at stake. We must remain steady until we’re certain. We’ll play it and then, only then, we’ll decide whether to get to explode in a ticker-tape parade of giddiness. Of course, this steely focus didn’t stop me getting in touch with the lead designer, Jean-François Dugas, and seeing what he had to say about the game. Fortunately for us he said many things, including revealing the link with Rainbow Six: Vegas, and explaining that most of the game could be played through without killing anyone. Also, most significantly, we can exclusively reveal that there are no greasels in Human Revolution.

Read the full conversation below.

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