Posts Tagged ‘Jean-Paul LeBreton’

Emergent Gameplay: Deus Ex Made Me Part 2

By Kieron Gillen on June 24th, 2010.

Following on from yesterday’s first part, here’s another couple of developers who were just entering the industry when Deus Ex hit, and the influence it had on them. Both 2k-Mariners of Bioshock 2 fame, Lead Level Designer Jean-Paul LeBreton was starting his career at Human Head when Deus Ex hit while Senior System Designer Kent Hudson was at college making game maps on any SDK he could find…
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