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Posts Tagged ‘Jennifer Hepler’

Escape! Escape! Embracing Skippable Combat

By John Walker on February 23rd, 2012.

Thanks Craig!

The argument was made by Jennifer Hepler six years ago. Back then the BioWare writer argued that if dialogue can be skipped in games, then why not combat?

Ignoring the hideous treatment Hepler has received this week, and we will be*, the argument remains a truly excellent one, and one I want to explore.

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