Posts Tagged ‘Joel Bylos’

Interview: The Secret World Drops Subscription

By Adam Smith on December 12th, 2012.

The Secret World has dropped its subscription and purchasing the client will now provide access to all existing content, with no ongoing fees. Ahead of the announcement, I spoke to game director Joel Bylos and Funcom’s director of communications Erling Ellingsen to find out what this means for the future and why the decision has been made now. In a frank interview, we discussed whether players can still expect regular updates and how the team hope to make the new model profitable. We also talk about the shadow cast by Guild Wars 2 and Blizzard, and the future of subscription-based MMOs.

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Secret World’s New Dance Move: The Internal Shakeup

By Nathan Grayson on September 25th, 2012.

WHERE DID YOU GET THAT COAT WE MUST KNOW.

And by dance move, I of course mean “tectonic shift in creative management affixed to a phrase that happens to sound like it could be a dance move in a universe where things like layoffs and sadness don’t exist.” Given recent events, however, I imagine that actually adding a dance animation titled “The Internal Shakeup” to The Secret World would elicit a chorus of “too soons” powerful enough to wake the dead just so they could add, “Yeah guys, that’s sort of not-cool” before returning to their grim slumber. Anyway! Longest Journey mastermind Ragnar Tornquist is stepping down from his role as senior producer and slipping into some striking new creative director pants, while Joel Bylos is moving up from lead content designer to game director. Join me in reading way too far into it after the break.

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