Posts Tagged ‘Jon Shafer’

Gated Community: At The Gates’ Painterly New Art Style

By Alec Meer on October 17th, 2014.

At The Gates somehow feels like a lifetime ago, and I’ve never even played it. It’s the turn-based strategy game that Civilization V lead Jon Shafer turned his hand to after parting ways with Firaxis, and it turned up at the tail-end of the Great Kickstarter Gold Rush of 2012-13. I’m quietly relieved that his Conifer Games are taking their sweet time over it. That suggests care and craft, which is what a turn-based game needs.

Also suggesting care and craft is a switch to a new, watercolour-like art style, as demonstrated in the full hour of narrated footage below.
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At The Gates Delayed, Still Far Away From The Gates

By Graham Smith on December 2nd, 2013.

'At The Gates' is my euphimism for needing a poo.

At The Gates is the Kickstarted strategy game from Civilization V designer Jon Shafer. It’s been delayed into 2015. In a backer update, Shafer spoke openly about the reasons for the delay.

“Most of the planned big gameplay features are in, but what does it all add up to while you’re playing? Sure, you can explore the map, survey and harvest resources, migrate from one place to another – but why? What the heck are we trying to do here anyways?”

Also it’s all your fault
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4Xtra: Jon Shafer Explains At The Gates

By RPS on February 6th, 2013.


RPS chum Joe Robinson talked to Jon “Civ V” Shafer about the formation of his new studio, Conifer Games, and his new game: At The Gates. As you’ll see below, Shafer has renewed his mission to bring vigour and innovation to the 4X world. Read on to find out why At The Gates is the first step in his mighty quest.
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Elemental Expands With Fallen Enchantress

By Quintin Smith on January 12th, 2011.

Somebody's been playing with an LED and low shutter speeds!

(EDIT: OK, missed this. Fallen Enchantress will also be free to anyone who purchased Elemental before 2010 (Surely you mean 2011, Quinns? – Jim). That’s a Hell of a thing.)

Couple of things. First of all, Big Download‘s assembled the information on Elemental: War of Magic’s upcoming expansion pack, Fallen Enchantress. Who is the Enchantress? Why did she fall down? Was she drunk? We don’t know, but we do know the expansion will add new spells, equipment, new ways of using magic and new areas that must be purged of enemies before you can settle in them. These will include the Bhinadmi Fissure, where a player must walk up to the edge and challenge the Elemental Lord that lives within. Mm! Mm.

Second, Stardock CEO Brad Wardell has been making some interestink predictions in an interview with Gamasutra that Elemental is going to end up costing his company money.
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Civ V Designer To Work On Elemental

By Jim Rossignol on January 4th, 2011.


BigDownload scooped the news, using their giant info-bagger (which gnaws endlessly at the heart of the ever-growing internet), that Civilization V designer Jon Shafer has been hired by Stardock to work on Elemental, the turn-by-turn strategy game that appeared last year to a chorus of mixed frowns, but is now probably fine after a bunch of patching, we still haven’t had time to check. Apparently awesomeness is planned for Elemental, so that sounds awesome. Go awesome! That’s what I say, like when a guy playing American football says “Go deep” or whatever. I say that to Quinns when he is racing another blog post to the blog line. Anyway, the Stardockians have also used their cash to hire Dave Stern, a novelist and editor, who will apparently be working on Elemental’s lore. There’s life in the old lich yet, it seems.

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Code To Joy: Jon Shafer On Civilization V

By Quintin Smith on September 10th, 2010.

The whole 'Staring Eyes' thing becomes creepier once you know that this rectangular format of images is called a letterbox format. So, the eyes are peering out from behind letterboxes.

Jon Shafer is a gamer who did the impossible. In January 2005 he was a modder and an active member of the Civilization fan community. Today, he’s the Lead Designer on Civilization V, out on the 24th of this month. I met up with Jon today to ask him about boardgames, how he managed to reach this position in just a few years, what alternatives there were to the improvements coming in Civ V, and seriously how did he manage to reach that position so fast. Blackmail? Gotta be blackmail, surely. Jon found out that Sid Meier coded a satantic message into Railroads! or something.

Click through for the interview. The truth will (probably) shock you.
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