Posts Tagged ‘Jordan Mechner’

Take A Swing At Prince Of Persia Creator’s Karateka

By Nathan Grayson on December 4th, 2012.

That looks like an incredibly uncomfortable fighting stance.

Jordan Mechner’s mostly frequently associated with Prince of Persia – sadly the only of his creations to get a feature film starring Jake Gyllenhaal’s immaculately sculpted biceps – but his mighty brain also gave the world Karateka and The Last Express. The latter’s brilliance is well-documented - if not incredibly well-known – but the former doesn’t get quite as much credit. Admittedly, in spite of its silky smooth rotoscoped karate flair, Karateka hasn’t aged nearly so well. But that’s what remakes are for, so Mechner’s paired with Liquid Entertainment to take a perilous, punch-powered journey back to the very beginning of his career. The end result’s part-brawler, part-rhythm game, all action. Or something. And you can snatch it from the hands of a wizened karate master using only a pair of chopsticks right now. By which I mean Steam. But you can still use chopsticks if you want.

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Chuffed: The Last Express Available To Buy

By John Walker on January 14th, 2011.

Are you shouting on the train again?

The chances are if you’ve heard of The Last Express, you’ve either played it and evangelise about it, or have always meant to get a copy. It’s one of those games. I’ve played half of it, but was then interrupted by having to save the world or something. But that was only because I borrowed the original discs from adventure aficionado Richard Cobbett. But now even people who don’t know Richard Cobbett can play this most esoteric and interesting of adventures once more, as it’s been released via DotEmu. The Jordan Mechner game (Prince Of Persia’s creator) is set on the Orient Express, pre World War One, and is packed with so many unique ideas.

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The First Express: Mechner’s Last Express Prequel

By Kieron Gillen on August 17th, 2009.

What do you mean I didn't actually use my Oyster card?

I picked up this snippet from Richard Cobbett’s twitter last week. Oddly, as one of his touchstone games, Cobbett’s got nothing extended written about it I can find, so let’s go with his twitter barrage to explain it: “In case you never played it – and you didn’t – TLE was a really cool real-time adventure set on the Orient Express just before WW1. It had about six actual puzzles, but phenomenal attention to detail, and some really nice bits of design. For instance, if you had to avoid someone, you could just lock yourself in your room and wait for them to leave. It sold about four copies.” He’s right. I’ve never played it. However, as one of the more interesting lost-works from a major designer (Mechner=Prince of Persia), it lingers. And lingers with Mechner too, as he made an attempt at a screenplay for a prequel in 2002.
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Prince of Persia Goes To The Movies

By Alec Meer on May 21st, 2008.

In fairness, this guy doesn't look hugely Persian either

Seems Hollywood big boys are taking videogame adaptations seriously these days. First, Bioshock gets a big-name director attached to it, in the form of Gore Verbinski, and now the other driving force behind Pirates of the Caribbean, noisy uber-producer Jerry Bruckheimer, is dumping a truckload of money on a Prince of Persia silver-screener. It’s due next year and “the producer and Disney hope to turn [it] into a follow-up franchise to “Pirates of the Caribbean”, reckons Variety.
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