Journal screams intrigue. Not physically, of course. That wouldn’t make for a particularly fun game and would also be existentially horrifying. It does, however, have quite a few tantalizing highlights nestled within its crisp, comfortingly musty pages. For one, Kairo creator Richard Perrin’s on dev duty, but this time around, he’s eschewing gloriously abstract puzzles in favor of the most stultifying brain-bender of them all: human relationships. The adventure, whose story is being penned by Melissa Royall, is about “the difficulties and responsibilities of childhood.” A game starring children who aren’t on a quest to save the world from whomever burned down their village and might be an allegory for the Christian incarnation of god? Will wonders never cease?
Read the rest of this entry »