Posts Tagged ‘Just Cause 3’

Watch The First Hour Of Just Cause 3

I don’t normally like to watch introductions to games pre-release, but Just Cause 3 [official site] seems a fair game to make an exception for. I’m not expecting to play the wingsuiting, parachuting, grapple hooking action game for its plot. And so here: the first hour of the game is embedded below.

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Just Cause 3 Trailer Shows High-Res 4K Explosions

Oh aye, you enjoy your pottering around a nuclear wasteland, if that’s what you want. You know what’s cool? The fiery immediate consequences of giant explosions. You know what’s not cool? The grim long-term consequences of giant explosions. So you enjoy your fortnight in Fallout 4, just be ready to cause a billion cool-as-heck explosions yourself on December 1st when Just Cause 3 [official site] launches. A new trailer exists purely to show big explosions in 2160p resolution (or 4K, if you favour that misleading term). “Hey, we have explosions,” it’s here to remind you. “Look at them in high-resolution video. Aren’t explosions nice?”

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Just Cause 3 Dev Video Takes You Backstage

Game series like Just Cause are a bit like Hollywood action movies. In order to be completely absorbed by their flash and pizzazz and glitz and glamour, we suspend our trust in common sense just a little, just enough, to allow ourselves to take it all in. Getting a sneak peak behind the illusory velvet rope can take away some of this majesty, but also offers the chance to see how a game comes together. The latest Just Cause 3 [official site] developer diary focuses on story and does just that. Grab the popcorn and let’s take a look.

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Just Cause 3 Has Learned From The Modders


Here’s how it went: I tied three cars to the helicopter, took off and smashed them into a building like a trio of wrecking balls before firing infinite missiles at every car I saw in a long trail the whole way to the top of the island’s highest mountain, whereupon I leapt out and saw my chopper plummet to the ground just as I opened my wingsuit and glided the whole 8km back to the seaside where I opened my parachute, landed on a rusty old fishing boat, threw the captain overboard and piloted it calmly back to shore only to beach the old rust bucket and begin shooting all the billboards in port with a machine gun the size of my whole body. I did not complete any mission objectives in Just Cause 3 [official site] by doing any of this, but I did set the record for longest wingsuit flight, and also: who the hell cares?

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Just Cause 3 Is On A Mission For Demolition

I’ve hardly moved from behind my desk this week, but I just cannot get enough of flying. To my delight this afternoon ushers in more of the same courtesy of Just Cause 3 [official site] as it propels us head-first into its latest trailer, dubbed ‘On A Mission’, in all its wingsuit-wearing, parachute-popping, South-American dictator-detracting glory. There’s tanks, flash cars, ridiculous physics, and about a gazillion ‘splosions. Business as usual, then.

Duck inside to see Rico in standard death-defying action.

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Where ‘Splosions Come From: Just Cause 3 Dev Vid

You know how Just Cause 3 [official site] has all those huge explosions which destroy vehicles and buildings and everything? Well, you may be surprised to learn that developers Avalanche Studios have actually not created a teeny little diorama of model village houses and firecrackers inside your seeing box. Instead, they use a modern gadget known as a ‘computer’ to… ah… I think they record the destruction in a model village and broadcast it via satellite link?

Clearly, I am not the one to explain how they do it. For that, you’ll want to watch a new trailer which dedicates four and a half minutes to the topic of smashing stuff real good:

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Just Cause 3’s Challenge Mode Looks Boringly Fun

This Just Cause 3 [official site] video from IGN is titled “Just Cause 3’s Challenge Mode Looks Insanely Fun.” Insanely fun. You might like to watch the video because it has pretty explosions and scenery, but scroll down below the video and I’ll explain why the challenge modes aren’t insanely fun at all.

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Character Breakdown: Just Cause 3 Introduces New Rico

The makers of Just Cause 3 [official site] are letting out a steady trickle of info, which means no longer will you need to search month-old E3 footage for sweet hype to suckle.

The first of five dev diary videos has just released, which gives you a closer look at protagonist Rico Rodriguez. That means who he is, what his skills and abilities are, and how he fits in to the franchise.

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Explosions Galore: Just Cause 3 Gameplay Trailer

A relatively tame screenshot, by Just Cause standards.

“Stop hitting yourself!” I can imagine Just Cause 3‘s [official site] demolition man Rico giggling as he uses his destruc-o-physics tether lines to force a giant statue to demolish itself with a mighty open-handed slap to the face. “Why are you hitting yourself? Stop hitting yourself!”

A new narrated gameplay video shows off the build developers Avalanche Studios took to E3 this year – the one our Adam got to play, the jammy git. It’s filled with explosive antics and shenanigans, and has made me laugh like a drain. Come see:

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Hands On: Just Cause 3

Just Cause 3 [official site] is a spectator’s dream. I’d been playing for at least two and a half hours when I decided to take a walk around the room to see what all of the other journalists were up to. Some were testing the physics by attaching cars to boats, planes to people and spluttering scooters to everything. Some had learned to navigate the game’s new yet familiar setting – the fictional Mediterranean island of Medici – like ground-skimming superheroes, swift creatures of the air who used a combination of grapple lines, wingsuit and parachute to stay airborne. Some were exploding everything.

On one screen the Looney Tunes violence elsewhere had been transformed into something grim.

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