Posts Tagged ‘Kaiju-a-Gogo’

Oh No, There Goes Tokyo: Kaiju A Gogo Released

A few years back, during my short stint working with physical games for public events, I had dreams to build a Godzilla-esque model city for people to walk around, admire, hang out in, and – if they wanted to – stomp to the ground. Controlling a giant kaiju to crush cities and armies and bring the world to heel sorta appeals to me, then.

That’s Kaiju A Gogo [official site], a romp-a-stomper of a strategy game about giant monsters. Sword of the Stars and SotS: The Pit folks Kerberos Productions released it last week.

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Mechagodzilla ‘Em Up: Kerberos Crowdfunding Kaiju-a-Gogo

With a purposeful grimace and a terrible sound, he pulls the spitting high tension wires down

As someone involved a bit with playful live events, my dream project is a Godzilla-esque model city installation. I want to fill a room with city for people to interact with as they see fit, wandering through its streets, admiring the handicraft, sitting down and chillaxing in the park, or perhaps stomping it down to the ground while roaring. Kaiju-a-Gogo is more focused on that last part.

Sword of the Stars devs Kerberos Productions are coming down to Earth with a smashy strategy game about taking over the world by crushing cities, armies, governments, and giant robots with a honking great customisable kaiju. If that sounds like your bag, you can back it on Kickstarter.

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