Posts Tagged ‘Kalypso Media’

Kingface – Grand Ages: Medieval Announced

By Alice O'Connor on August 12th, 2014.

He cleaned my suede shoes with WHAT?

“The E3 of PC!” I sorely hope no one calls Gamescom. But the German show going on this week definitely has more of a PC slant, what with being in Germany and all. You’re unlikely to see serious kings with serious brows and serious beards at E3 unless they’re warrior-kings cleaving skulls. No, the serious kings of Gamescom plot and strategise and command others to do the messy stuff.

All of which is to say that real-time strategy sequel Grand Ages: Medieval has been announced.

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Dungeons 2 Emerging Into Daylight Next Year

By Alice O'Connor on August 11th, 2014.

It's a unicorn.

Dungeons wasn’t trying to be a new Dungeon Keeper, but everything from the kooky ‘comedy evil’ tone to the very dungeon made it seem that way. It really wasn’t much like the Bullfrog classic, though. As our Jim explained, Dungeons was closer to a tower defence game with management bits. Now that we all definitely really understand that and won’t raise our hopes too high, might Dungeons 2 find a better reception? Or will it, at least, be better?

The sequel was announced last week, and is due next year. A useless cinematic trailer follows.

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Wot I Think: Tropico 5

By Alec Meer on May 30th, 2014.

Tropico 5 doesn’t deviate far from the series’ blueprint – real-time city-building on an initially low-tech, low-wealth Caribbean island, with you playing the role of a cartoonish dictator who’s as benign or malign as you care to be, now with a revamped campaign mode and added multiplayer.

I’ve spent a big chunk of this week with it, and have now left its sun-kissed beaches and mouldering tenements to bring you the following report. If it matters, I skipped Tropico 4 so can’t tell you anything about how it compares to that.
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Desktop Despots: Tropico 5 Beta Begins Next Month

By John Walker on February 27th, 2014.

New Tropico games aren’t appearing as quickly as my brain thinks. This is simply that I now perceive time at such a pace that the world is a dizzying blur around me. If you’d held a knifegun to my headthroat and demanded a release date for Tropico 4, I’d have tried to second-guess myself and suggested late 2012. It was in fact August 2011, and I am an old, confused man, unsure why the Christmasses won’t stop happening. Anyway, my confused rambling aside, Tropico 5 is appearing a very appropriate three years after the last time El Presidente reared his undemocratic city building head, and is now accepting applications for its March beta.

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Family Business: The Dark Eye – Demonicon

By Adam Smith on October 28th, 2013.

I am able to inform you that The Dark Eye: Demonicon is out today and that it is an RPG wit a fair bit of action in it. Other than that, I don’t know a great deal – the list of features on the official website could have been taken from almost any fantasy role-playing game. It contains crafting, spellcasting, third-person combat and decision-making. In my desire to find the game’s unique selling point, I ventured into the archives and found a preview from Gamescom 2011 but that contained little more than a demonstration of Alec’s ability to predict Nathan’s arrival at RPS and a frightening threat to my own existence. Expecting to learn nothing, I watched the launch trailer. At 1.13, I found the unique selling point – unexpected revelation of incestuous desires.

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Trade Away: Rise Of Venice

By Adam Smith on September 23rd, 2013.

I played Rise of Venice at Gamescom, which is a bit like reading Aristotle’s politics while in the middle of a dancefloor at an Ibiza boat party. As I clicked through menus, filling my ship’s cargo hold with luxurious trade goods, a Saints Row booth spat dubstep at me and a twenty foot tall Titanfall mech suit watched from across the floor, spotlights caressing its form as crowds gathered to gawp at it. I didn’t spend enough time to share proper impressions but I can confirm that the trailer below is about as honest a piece of pre-release advertising as anything I’ve ever seen. A detailed description of how to buy goods and form trade routes, it is as dry as Venice is not.

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The Little Scamp: Tropico 5 Announced

By Adam Smith on August 16th, 2013.

The Tropico 5 announcement teaser, below, is a re-enactment of a splendid scene from Charlie Chaplin’s The Great Dictator. Much like a devilishly handsome sewage worker or agonisingly attractive abbattoir attendant, Chaplin was quite the looker when stripped of the greasy remnants of his trade. Dapper. And he could have been a scruffy hearthrob singer-songwriter too, given the right knitwear and a battered old guitar. Perhaps the same is true of El Presidente, Tropico’s dictator. Trim the beard, swap the uniform for something svelte and scrub away the decades of corruption, and let’s see what we have…OH! If you can still your beating heart, there are details about the game below.

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Ve(ry) Nice: The Rise Of Venice Trailer

By Craig Pearson on August 16th, 2013.


Given that the real place is slowly being swallowed by the Adriatic sea, Rise of Venice seems like a cruel title for a game. Why not just call it “Glug!”? Hold on, it turns out I am comedically mis-reading the title’s intentions: Kalypso’s Renaissance-set power-struggle is a historical strategy game. It’s set back when being a sea merchant was an actual thing that could be a job, and you’ll be engaging the twin tasks of earning money and attempting to gain influence over the City of Masks. The “Rise” is cultural. Swampy trailer beneath.
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Wot I Think: Dark

By Adam Smith on July 8th, 2013.

nom nom nom

There’s a heatwave sweeping across this part of the world, which means I start to sizzle like bacon on a grill as soon as I pop my head out of the front door. I haven’t turned to dust yet or begun to sparkle but I fear that my skin will peel if I don’t shelter indoors and I’m becoming increasingly moody about the lack of rain and fog. This makes me the perfect person to step into the shoes of freshly turned vampire Eric Bane. I stepped into the Dark with him this weekend and have returned to tell you exactly wot I think.

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We’re Basically In The Dark About This

By Jim Rossignol on June 10th, 2013.


I have to admit that I am intrigued by Dark. A sci-fi vampire stealth game doesn’t turn up every day, so even if Dark doesn’t look like it’s going to be able to compete with the highest AAA production values, it’s going to be fascinating to see how it plays. That we’ve yet to see any kind of hands-on with the game might not bode well, of course. The E3 trailer, which can be seen below, is… an interesting choice. I presume the music was chosen to shriek out over the hubbub of the E3 show floor, rather than to actually work with stealth-game footage. Because. Yeah. I’ve posted the most recent gameplay trailer too, so you have a better idea of what’s afoot.

Anyway, the game is playable at E3.
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There’s Now Moreta Omerta

By Craig Pearson on May 23rd, 2013.


Somewhere out there is an Omerta: City of Gangsters fan. He’s furiously whacking his F5 key with the butt of his Tommy gun, hoping that his favourite and only source for Omerta news, Craig “The Craig” Pearson, will fearlessly risk breaking the code and write something about it. Stop putting a beating on it, Jeff. Put the gun down and come out with your hands up… in triumph!

Omerta has just updated with a horse’s-head sized whack of free content. There’s Mafia* dollar there, and make no mistake. Can you refuse it?
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Will It Be Any Good? We’re Still In The DARK

By John Walker on May 16th, 2013.

It looks rather light to me. And purple.

Kalypso Media describe a vampire as “the ultimate killer”. Maybe I’m being picky, but I’d say the ultimate killer is one who doesn’t die if he sees the sunshine. Or if a cocktail stick pricks his chest. Or if his head is cut off. I mean, those are some pretty severe weaknesses. I’d argue “the ultimate killer” would be one who can go outside whatever the weather. But, DARK (presumably it’s shouted?) insists otherwise, and tries to prove it will a new trailer showing off your skills.

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Skulking, Sulking: Dark Has Vampiric Stealth, Grumbling

By Nathan Grayson on February 15th, 2013.

I really quite like Dark‘s premise, which basically amounts to vampires tossed in a scrumptious stew of stealth, role-playing, and gritty near-future conspiracy. On paper, that reads to me like Vampire: The Masquerade meets Deus Ex, which is something I’d expect to find in a box labeled “All of Nathan’s Hopes and Dreams.” There would also be a pony. But then I see footage, and my emotions do that thing where they flutter about like a confused swarm of those creatures that use sonar to see. You know, submarines. I mean, Dark doesn’t necessarily look bad. It’s just sort of confusing, is all.

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