Posts Tagged ‘Kalypso Media’

Desktop Despots: Tropico 5 Beta Begins Next Month

By John Walker on February 27th, 2014.

New Tropico games aren’t appearing as quickly as my brain thinks. This is simply that I now perceive time at such a pace that the world is a dizzying blur around me. If you’d held a knifegun to my headthroat and demanded a release date for Tropico 4, I’d have tried to second-guess myself and suggested late 2012. It was in fact August 2011, and I am an old, confused man, unsure why the Christmasses won’t stop happening. Anyway, my confused rambling aside, Tropico 5 is appearing a very appropriate three years after the last time El Presidente reared his undemocratic city building head, and is now accepting applications for its March beta.

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Family Business: The Dark Eye – Demonicon

By Adam Smith on October 28th, 2013.

I am able to inform you that The Dark Eye: Demonicon is out today and that it is an RPG wit a fair bit of action in it. Other than that, I don’t know a great deal – the list of features on the official website could have been taken from almost any fantasy role-playing game. It contains crafting, spellcasting, third-person combat and decision-making. In my desire to find the game’s unique selling point, I ventured into the archives and found a preview from Gamescom 2011 but that contained little more than a demonstration of Alec’s ability to predict Nathan’s arrival at RPS and a frightening threat to my own existence. Expecting to learn nothing, I watched the launch trailer. At 1.13, I found the unique selling point – unexpected revelation of incestuous desires.

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Trade Away: Rise Of Venice

By Adam Smith on September 23rd, 2013.

I played Rise of Venice at Gamescom, which is a bit like reading Aristotle’s politics while in the middle of a dancefloor at an Ibiza boat party. As I clicked through menus, filling my ship’s cargo hold with luxurious trade goods, a Saints Row booth spat dubstep at me and a twenty foot tall Titanfall mech suit watched from across the floor, spotlights caressing its form as crowds gathered to gawp at it. I didn’t spend enough time to share proper impressions but I can confirm that the trailer below is about as honest a piece of pre-release advertising as anything I’ve ever seen. A detailed description of how to buy goods and form trade routes, it is as dry as Venice is not.

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The Little Scamp: Tropico 5 Announced

By Adam Smith on August 16th, 2013.

The Tropico 5 announcement teaser, below, is a re-enactment of a splendid scene from Charlie Chaplin’s The Great Dictator. Much like a devilishly handsome sewage worker or agonisingly attractive abbattoir attendant, Chaplin was quite the looker when stripped of the greasy remnants of his trade. Dapper. And he could have been a scruffy hearthrob singer-songwriter too, given the right knitwear and a battered old guitar. Perhaps the same is true of El Presidente, Tropico’s dictator. Trim the beard, swap the uniform for something svelte and scrub away the decades of corruption, and let’s see what we have…OH! If you can still your beating heart, there are details about the game below.

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Ve(ry) Nice: The Rise Of Venice Trailer

By Craig Pearson on August 16th, 2013.


Given that the real place is slowly being swallowed by the Adriatic sea, Rise of Venice seems like a cruel title for a game. Why not just call it “Glug!”? Hold on, it turns out I am comedically mis-reading the title’s intentions: Kalypso’s Renaissance-set power-struggle is a historical strategy game. It’s set back when being a sea merchant was an actual thing that could be a job, and you’ll be engaging the twin tasks of earning money and attempting to gain influence over the City of Masks. The “Rise” is cultural. Swampy trailer beneath.
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Wot I Think: Dark

By Adam Smith on July 8th, 2013.

nom nom nom

There’s a heatwave sweeping across this part of the world, which means I start to sizzle like bacon on a grill as soon as I pop my head out of the front door. I haven’t turned to dust yet or begun to sparkle but I fear that my skin will peel if I don’t shelter indoors and I’m becoming increasingly moody about the lack of rain and fog. This makes me the perfect person to step into the shoes of freshly turned vampire Eric Bane. I stepped into the Dark with him this weekend and have returned to tell you exactly wot I think.

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We’re Basically In The Dark About This

By Jim Rossignol on June 10th, 2013.


I have to admit that I am intrigued by Dark. A sci-fi vampire stealth game doesn’t turn up every day, so even if Dark doesn’t look like it’s going to be able to compete with the highest AAA production values, it’s going to be fascinating to see how it plays. That we’ve yet to see any kind of hands-on with the game might not bode well, of course. The E3 trailer, which can be seen below, is… an interesting choice. I presume the music was chosen to shriek out over the hubbub of the E3 show floor, rather than to actually work with stealth-game footage. Because. Yeah. I’ve posted the most recent gameplay trailer too, so you have a better idea of what’s afoot.

Anyway, the game is playable at E3.
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There’s Now Moreta Omerta

By Craig Pearson on May 23rd, 2013.


Somewhere out there is an Omerta: City of Gangsters fan. He’s furiously whacking his F5 key with the butt of his Tommy gun, hoping that his favourite and only source for Omerta news, Craig “The Craig” Pearson, will fearlessly risk breaking the code and write something about it. Stop putting a beating on it, Jeff. Put the gun down and come out with your hands up… in triumph!

Omerta has just updated with a horse’s-head sized whack of free content. There’s Mafia* dollar there, and make no mistake. Can you refuse it?
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Will It Be Any Good? We’re Still In The DARK

By John Walker on May 16th, 2013.

It looks rather light to me. And purple.

Kalypso Media describe a vampire as “the ultimate killer”. Maybe I’m being picky, but I’d say the ultimate killer is one who doesn’t die if he sees the sunshine. Or if a cocktail stick pricks his chest. Or if his head is cut off. I mean, those are some pretty severe weaknesses. I’d argue “the ultimate killer” would be one who can go outside whatever the weather. But, DARK (presumably it’s shouted?) insists otherwise, and tries to prove it will a new trailer showing off your skills.

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Skulking, Sulking: Dark Has Vampiric Stealth, Grumbling

By Nathan Grayson on February 15th, 2013.

I really quite like Dark‘s premise, which basically amounts to vampires tossed in a scrumptious stew of stealth, role-playing, and gritty near-future conspiracy. On paper, that reads to me like Vampire: The Masquerade meets Deus Ex, which is something I’d expect to find in a box labeled “All of Nathan’s Hopes and Dreams.” There would also be a pony. But then I see footage, and my emotions do that thing where they flutter about like a confused swarm of those creatures that use sonar to see. You know, submarines. I mean, Dark doesn’t necessarily look bad. It’s just sort of confusing, is all.

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Wot I Think: Omerta – City Of Gangsters

By Adam Smith on February 8th, 2013.

I’m not a violent man by any means and that should make me very uneasy about my fondness for gangsters, but I far prefer them to other murderous avatars. I’m thinking pirates, ninja, warfighters and bald space marines. That was reason enough to draw my eyes to Omerta: City of Gangsters when it was first announced and I’ve finally played through the campaign of this city-conquering strategy game. I’ve already swung a baseball bat at the demo but went deeper into the underground in the hope that I’d find something there worth clinging on to.

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