Posts Tagged ‘Kalypso Media’

Prohibited Thoughts: Omerta – City Of Gangsters Demo

By Adam Smith on January 24th, 2013.

Omerta’s demo is odd. I’ve been hoping that the game will deliver on its turn-based gangster shenanigans ever since it was announced, but I expected mild disappointment as none of the pre-release media had entirely convinced me. A demo seems like the perfect solution, providing a playable sample and helping my wayward mind to form some basic conclusions. That hasn’t happened. Instead, I’m still left with a strong interest in playing the game that Omerta might be, while at the same time half-convinced that Omerta isn’t going to be that game. You can download the demo for yourself or read on for more meandering opinions and details.

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Vol-Steady As A Rock: Omerta – City Of Gangsters

By Adam Smith on January 10th, 2013.

Here’s some Prohibition news: I watched Lawless last year and even though it’s paced badly at times, I enjoyed it and marvelled at Shia TheBeef doing some proper acting. Keep the lad away from Spielberg and Bay and he might have a bright future in the business called ‘show’. Or at least a less obvious one. Omerta takes place in the big city rather than out in the sticks but, like Lawless, it’s about guns, gangsters and odd pacing, the latter due to its turn-based nature. Craig pointed out that the latest trailer is a Mac trailer and it also reuses lots of footage from the previous video, but it does show more of the strategic interface and has a toe-tapping tune.

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The Gang Way: Omerta – City Of Gangsters

By Adam Smith on December 6th, 2012.

The first time I heard about Omerta: City of Gangsters, a fellow games journo described it to me as “prohibition era X-COM”. My brain went into overdrive and I trekked across several crowded convention halls, each larger and noisier than the last, in order to sip from this holiest of grails. Flappers, jazz maestros, nickel-a-drink barmen and sharply dressed gangsters combating an alien invasion with nothing more than an old-fashioned, a trumpet and a tommy gun? Sign me up! I had made a grave error. Omerta is X-COM in as much as there is a strategic, personnel and resource management mode paired up with turn-based combat. An updated Gangsters: Organized Crime then? Our first look wasn’t entirely encouraging but will this new combat trailer be more convincing?

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First Look: Omerta – City of Gangsters

By RPS on October 31st, 2012.


We sent Rich Stanton in undercover to find out where all those valuable gangster cliches were coming from. This is his report.

What do you think is the most memorable line in gangster movies? Gabriel Dobrev is the CEO of developer Haemimont Games, and giving us a brief spiel before we get a shot on Omerta: City of Gangsters – he plumps for the the opening of Goodfellas. “As far back as I can remember, I’ve always wanted to be a gangster.”
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Splendid Prohibition: Omerta – City Of Gangsters Trailer

By Jim Rossignol on August 22nd, 2012.

Location, location, machinegun cabinet.
Kalpyso and Haemimont have released a footage-driven trailer for Omerta – City Of Gangsters. What is presumably an offshoot of their most recent Tropico engine is actually looking pretty good for the big outdoor city stuff, but perhaps a little less shiny when it comes to dealing with the nitty-gritty of combat and gangster-hobbling – although it will probably please most of your to learn that the combat stuff is going to be turn-based, while the city-level management stuff is in real-time. Still, that aspect of it will, one would hope, diminish next to the real task of trying to take over the city, battle with other bosses, and to deck out your gangster headquarters with baubles earned with your ill-gotten blood/booze money.

Also: nice jazz. Take a look, below. The game is out later this year, although no date has been confirmed.
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Found In Space: Legends Of Pegasus Out Today

By Adam Smith on August 10th, 2012.

I thought it would be a game about hooves

Legends of Pegasus is a turn-based space strategy game with realtime but pausable combat, colony management and a plot that falls out of a wormhole and comes across a bit Galactica-like. It’s out later today and I’ve managed to have a quick look, only really testing up to where it stops being a tutorial. With Gamescom and Weissbier taking up so much time next week, closer examination and eventual words about wot we think will be a little delayed so I thought I’d say, ‘hey, that game is out today’ and then add ‘I’m not sure I like the fact that combat, exploring, colonisation and management all take place on what is probably referred to as a ‘seamless’ galactic map.’

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Sight For X’or Eyes: Legends Of Pegasus

By Adam Smith on July 17th, 2012.

When a trailer begins with the line, “War has been part of mankind for ages”, you know it’s going to teach you important lessons about mankind’s parts. Legends of Pegasus, the Galactica-like 4X game from Novacore, has just such a trailer. It’s quite an old trailer, showing the game’s smelly, warlike humans, but there’s a new one today showing the X’or, who are an aromatic and peaceful machine race. Both are below. In all honesty, I’ve never smelled a X’or but surely they can’t be any more malodorous than the orifice-strewn bags of guts that house all the brilliance and beauty of human intellect. The game’s campaign will see the player exploring human, X’or and an as yet unannounced third culture and Alec’s preview makes it sound like it could be quite special.

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Supernatural Splinter Cell: DARK Is A Vampire Stealth RPG

By Nathan Grayson on May 12th, 2012.

Did I mention that you play as the main character from Prototype?
When I first saw the words “vampire” and “RPG” appear in DARK‘s elevator pitch, my brain immediately made a mad dash down the portion of memory lane marked “Vampire: The Masquerade – Bloodlines.” But then my incredibly rare T-Rex-like vision disorder cleared up, and I saw other words skitter out – for instance, “stealth-action” and “RPG elements.” So no, this probably isn’t the long-awaited successor to Bloodlines’ bloodline, but the RealmForge-developed, Kalypso-published vampire, er, chokeslam sim could be interesting.

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Tropico 4 Is Free On Steam This Weekend

By Jim Rossignol on May 11th, 2012.


Just for the weekend, of course. Mr Zacny – who has a review coming up right after this article! – rather liked the fourth iteration of the colourful dictate ‘em up. You’ll be able to download and play the game on Steam tonight last night from 8pm GMT, and play it through the weekend. Should a purchase be aroused in your wallet, then there’s a 66% discount, too. So that’s pleasant. (And sort of appropriately timed.)

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Caribbean Quarter Pounder: Port Royale 3

By Adam Smith on April 27th, 2012.

I thoroughly enjoyed Port Royale 2 and if your idea of buckling swash and living the life of an outlaw on the high seas involves cargo management and financial ledgers, there’s every chance that you enjoyed it as well. While the combat was about as much fun as scurvy, the economic simulation was deep enough to create a compelling experience and taking up quests across the Caribbean made it feel more like a place than a spreadsheet. Port Royale 3 looks handsome in this trailer, which also contains the greatest press quote in the history of press quotes. Observe.

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Tropico 4 With Space & Internet Filtering?

By Jim Rossignol on January 13th, 2012.

Makes me want to break out Kerbal Space Program.
Yes, it seems to be real. Kalypso have sent word that the expansion for Tropico 4, which is called Modern Times, will features the possibility for enforced modernisation of your little republic, including a space programme. They explain: “El Presidente must modernise his island nation while battling sinister underground forces that threaten the future of Tropico itself in an extensive new single-player campaign.” That means fending off the collapse of capitalism, blocking your citizens’ access to the internet, and other signs of the times. Modern Times is due out in March, but at £19.99 it seems a little pricey! Trailer below.
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Racing Aeroplanes Over The Sea: SkyDrift

By Adam Smith on December 1st, 2011.

But for now we are young, let us lay in the sun, and count every beautiful thing we can see

SkyDrift is Burnout with Mario Kart powerups, or Pilotwings with more racing and shooting. The fact that it’s about planes rather than cars does take away the possibility of nudging competitors into oncoming traffic or sending them spinning out of control, which is disappointing. Powerups take the place of collisions and although shooting opponents down with missiles hardly seems sporting, no one seems to mind. Perhaps it’s because the settings are so idyllic and tranquil. There’s a demo available on Steam, which I took for a quick test flight. Thoughts follow, like a bogey on your six.

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Sky Budgets: Airline Tycoon 2 Demo

By John Walker on October 12th, 2011.

I am scared of these people.

It’s never been my dream to run an airline. But then again it’s never been my dream to shoot thousands of aliens in the face with an improbably large gun, and I do that in games all the time. You can now find out if simulating the running of plane-o-businesses is your sort of thing with the demo for Airline Tycoon 2. It offers three campaigns from the game’s single player mode, allowing you to plan routes around the world, meddle with four of the game’s planes, and, er, manage the finances. See, I never have to do the accounts when I play Mans-Shooter VII: Shoot Them In The Necks. You can get the demo from here and here. If you’ve ever run an airline, tell us how realistic it is below.

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