Posts Tagged ‘karboom’

MicroSumo Machines: KarBoom

By Alec Meer on October 30th, 2013.

A car, and a boom. HAPPY NOW?

We last (and indeed first) posted about Micromachines-meets-Sumo-wrestling-meets-foot-to-ball car combat arena game KarBoom back in 2011, and it’s only just reached release status. My initial belief that it had taken all that time simply to add yellow-coloured cars into the game proved unfounded – in fact it’s because KarBoom has seen three different engines during its development. Game engines, not car engines, you understand. It’s now sitting pretty in indie fave Unity, and is available to purchase for real Earth monies right now. It also has a demo, like all games should.
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The Insurance Will Cover It: KarBOOM

By Andrew Smee on November 25th, 2011.

I've just realised I'd really like to see student drivers attempting banger racing.

KarBOOM is a bitesize freeware treat about some lovely little cars indulging in a spot of sumo wrestling on a high plateau above a bottomless drop. It supports internet and local multiplayer, the latter a ridiculous attempt in trying to fit four desperate hands on one keyboard, each sweating to control the adorable wind up bumper cars as they fight their way through a bevvy of game mutators that work much in the same way as Unreal Tournament handles things.

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