Posts Tagged ‘Katuri Interactive’

King’s Bounty: My Zombie Wife & The Belt O’Doom

By Alec Meer on October 2nd, 2008.

So I gazed up at the mountain of games about guns due this Autumn, and I sighed a little. Did I burn myself out on all those FPSes last year? Are, heaven forfend, my baser instincts now somehow in check? I will play Far Cry 2 and Dead Space and Fallout 3, but right now they’re not what appeal. I made it about 15 minutes into Crysis Warhead before the oh-this-again tedium hit, and I blame myself more than I do the game for that. I wanted something a little different, something I could sink into on more than a purely visceral level, but I didn’t know what.

Turns out it was King’s Bounty: The Legend, the RPG-strategy remake/sequel from some of the good (mad) folks behind Space Rangers 2. I’m not going to review it or even describe it here. Instead, I’m going to tell two stories that aptly demonstrate the insanity-ingenuity of the thing.
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King’s Bounty Demo Updated: A Taste Of Paradise?

By Kieron Gillen on September 30th, 2008.

You know, considering my girlfriend bought me some Clanrats today, I probably should get around to playing this
As we previously reported, there’s a demo out for King’s Bounty: The Legend. But what we haven’t reported yet is there’s an updated demo available which features improved text and translation, video card support and – perhaps more appealingly – new character classes of Demons, Orcs and Cyclops. We haven’t reported it yet, but that’s what we’re doing now. RPS Satanist Ed Says: Hurrah for Demons!

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New King’s Bounty Recieves Bountiful Praise

By Kieron Gillen on April 21st, 2008.

Turn based combat is awesome

Yesterday we were being a little conspiracy-ist theory about what 1C: Ino-Co were working on alongside Majesty. We suddenly realised we may have been missing something – 1C are publishing the forthcoming King’s Bounty: The Legend, a reboot of the proto-Heroes of Might and Magic game. Except it’s not it – the developers aren’t 1C: Ino-Co, but rather Katauri Interactive, which is basically what The Space Rangers 2 team did next. And, to be honest, coming from the Space Rangers 2 team is I need to get a bit excited about something – but that it’s just received the press award from the recent Russian KRI show is another promising sign.
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