Posts Tagged ‘kerberos productions’

Oh No, There Goes Tokyo: Kaiju A Gogo Released

By Alice O'Connor on April 27th, 2015.

A few years back, during my short stint working with physical games for public events, I had dreams to build a Godzilla-esque model city for people to walk around, admire, hang out in, and – if they wanted to – stomp to the ground. Controlling a giant kaiju to crush cities and armies and bring the world to heel sorta appeals to me, then.

That’s Kaiju A Gogo [official site], a romp-a-stomper of a strategy game about giant monsters. Sword of the Stars and SotS: The Pit folks Kerberos Productions released it last week.

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Build Your Own Joke: Ground Pounders

By Ben Barrett on August 30th, 2013.

About every six months there’s a little section of my brain that lights up, firing familiar neurons out towards my question centers. “Why,” they thunder, “in the name of the holy keyboard, mouse and monitor trinity hasn’t somebody ripped off Advance Wars yet?” Usually this statement takes fly on twitter and various half-measures are pointed out to me. In the end I forget the whole thing and go back to playing with a piece of string. I’m reminded again, however, by sci-fi Sword of the Stars spin-off and hex-based strategy kickstarter Ground Pounders. The two don’t even really share that much in common – wargames of the six sided variety far pre-date the greatest handheld series of all time. But the surprisingly long alpha demo I just played and trailer after the drop-zone do scratch that same itch.

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Sword Of The Stars II, Too

By Jim Rossignol on January 25th, 2010.


The chaps over at Paradox Interactive have been announcing loads of games recently, and one of the standout titles is the sequel to lesser-known 4X game, Sword Of The Stars. The new game sounds like something of a remake, as it’ll include the races from the original game and its numerous expansions. This should excite quite a few space-fanatics, as the original game was a remarkably under-rated take on the genre. There are few other details at the moment, but we’ll keep an eye out for them when they arrive. In the meantime we’ll be playing Neptune’s Pride

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