It has been a week of travel, talk and teamwork for me, as I visited the Paradox Convention, met good people and then cursed loudly as they defeated me in everything from The Showdown Effect to Europa Universalis IV. Now that I’ve returned to my computer, I find that Dreadline has failed to reach its goal, which is saddening but unsurprising given how far from its target it was last week. Neocolonialism has reached its target though. The fate of the ‘subversive educational’ game was in the balance for a while and I’m very glad to see it succeed. Unwritten hasn’t found the boost it needs yet but lovely screenshots of the environment art may help to convince the doubters.