Posts Tagged ‘kickstarter katchup’

Kickstarter Katchup – 17th March 2013

By Adam Smith on March 18th, 2013.

The Katchup contains a delicious new entry this week that goes by the name, ‘The Adventures of Dash’. It stars a narcoleptic boy. Then there’s Back to Bed, a success story that contains a sleepwalking chap. Yet here I am, an insomniac man, writing on the internet at one o’clock in the morning. If computer games can teach people to fire guns and drive cars then why can they not teach me to sleep? But, hey, there are loads of successful projects again this week so that’s good. I’m going to eat a block of cheese and hope for terrible but inspirational nightmares.

Read the rest of this entry »

, , .

54 Comments »

Kickstarter Katchup – 10th March 2013

By Adam Smith on March 10th, 2013.

The winners’ podium is crowded this week, and by those that have been funded rather than the crowds wot have funded them. Hopefully, when the games are actually released, we’ll all be winners though. There are so many success stories this week that I didn’t even make room for the most ridiculous victory of all time. The spiritual successor to Torment took a mere seven hours to reach its total. Lord British, with over half a million in a few days, dreams of success like that.

Read the rest of this entry »

, , .

51 Comments »

Kickstarter Katchup – 3rd March 2013

By Adam Smith on March 3rd, 2013.

There haven’t been any ‘losers’ in the Katchup for a while, partly because projects that are moving very slowly tend to be removed before they run out of time, and partly because there haven’t been quite as many small projects to cover. The list of ‘players’ is increasing rapidly though and even though the first comment will undoubtedly be from somebody reminded me of a game that I’ve missed, there are plenty of things to see. However, the influx of new entrants is balanced somewhat by this week’s losers. One is a small, surreal project, the other is a grander and more direct proposition. The creators of both have vowed to continue their work in some form.

Read the rest of this entry »

, .

78 Comments »

Kickstarter Katchup – 24th February 2013

By Adam Smith on February 24th, 2013.

Only one victor this week and several projects either on the brink of the precipice of funding failure, or in a prolonged mid-term slump. It’s enough to make a man pre-emptively proclaim the Kickstarter craze dead and buried, but if that same man then casts an eye over the promising new projects and remembers successes and shortfalls of the past, he may well decide to cancel the obituaries, at least for now, and simply play some prototypes instead. There are plenty of projects with playable demos, at varying stages of completion, and the new entries include another old-school adventure, an educational game of vikings and robots, and a game inspired by FTL, one of the first games ever to receive a Kickstart. We have come full circle.

Read the rest of this entry »

, .

61 Comments »

Kickstarter Katchup – 17th February 2013

By Adam Smith on February 17th, 2013.

Two contrasting success stories this week. Dreamfall Chapters didn’t need a full week to reach its target and come the morning, the first stretch goal will almost certainly have been reached, adding Mac and Linux support. Unwritten needed almost every second to reach its goal but did cross the finishing line with a tremendous amount of support in its final days. There are several new entries this week, including the astonishingly compelling Enemy, which generates worlds and stories drawn from the history of gaming, incorporating turn-based combat inspired by X-COM. Sometimes I think my dreams coalesce on the internet and become real.

Read the rest of this entry »

, , .

35 Comments »

Kickstarter Katchup – 10th February 2013

By Adam Smith on February 10th, 2013.

In terms of anticipation and dollars pledged, this has been the week of Dreamfall Chapters but you already knew about that one, right? The Katchup concerns itself with all Kreatures, great and small, and there are plenty of newcomers this week, including Tom Hall’s keen platforming tools, Projects Awakened and Cornerstone, the mad and possibly brilliant Ritual Dementia and gorgeous light-speed drifter, Race The Sun. Some projects are teetering on the brink of failure but, as we have seen with the adventure game in the past, any news reports of Kickstarter’s death are entirely premature.

Read the rest of this entry »

, , .

37 Comments »

Kickstarter Katchup – 3rd February 2013

By Adam Smith on February 3rd, 2013.

It has been a week of travel, talk and teamwork for me, as I visited the Paradox Convention, met good people and then cursed loudly as they defeated me in everything from The Showdown Effect to Europa Universalis IV. Now that I’ve returned to my computer, I find that Dreadline has failed to reach its goal, which is saddening but unsurprising given how far from its target it was last week. Neocolonialism has reached its target though. The fate of the ‘subversive educational’ game was in the balance for a while and I’m very glad to see it succeed. Unwritten hasn’t found the boost it needs yet but lovely screenshots of the environment art may help to convince the doubters.

Read the rest of this entry »

, , .

59 Comments »

Kickstarter Katchup – 27th January 2013

By Adam Smith on January 27th, 2013.

This week, spaceships are constructed, nobody loses and the Katchup features an open source 3D engine Linux port, which certainly sounds like the sort of thing that should be happening but also makes me realise how little I know about the availability of engine licenses and the complexities of game development. Maybe I’ll ask Jim to teach me, although I reckon most of his input on Sir, You Are Being Hunted involves polite requests for ‘more robots and tea’. A belated mention for Radio The Universe as well, which shot past its funding goal last week and looks excellent.

Read the rest of this entry »

, .

75 Comments »

Kickstarter Katchup – 20th January 2013

By Adam Smith on January 20th, 2013.

It’s taken me longer than I’d hoped, but I’ve finally managed to exorcise the last spirits of 2012 from the Kickstarter Katchup and the 2013 instalments can now begin. The extended break has left us with a lot to katch up on so there will be a lot of winners and losers this week, covering many of the games in the last Katchup. I’m not going to list every game that failed to reach its target but all the winners will be there, as well as any that are of particular interest or have detailed plans for the future. Then I’ll hunt down some ongoing projects and the whole cycle will begin again. I’ll be keeping a closer eye on submissions now that the Katchup is functional again, so do email me with anything that you’re working on, or that you find interesting. No promises, but it might just be here next Sunday.

Read the rest of this entry »

, , .

71 Comments »

Kickstarter Katchup – 15th December 2012

By Adam Smith on December 15th, 2012.

I’ve got a terrible headache this morning and I haven’t done any Christmas shopping yet. The temptation is to throw copper coins out of my window at passing urchins, demanding that they purchase food and gifts on my behalf, but instead I decided to tuck into the selection box that is the Kickstarter Katchup to see what’s happening in the world of crowdfunding and gaming. The SPORTSFRIENDS survived, Consortium’s first-person role-playing adventure impressed and much else besides. I would say more but I really need to go and eat some painkillers though and then brave the crowds that are funding Father Christmas’ Commercial Extravaganza.

Read the rest of this entry »

, , .

51 Comments »

Kickstarter Katchup – 8th December

By Adam Smith on December 8th, 2012.

Almost everybody was a winner last week so it would be greedy of us to expect a stocking packed with success this week as well. There is something in my threadbare footwear though and it’s a project I sadly etched into the ‘losers’ column so recently that I didn’t even have time to recognise its return before it passed its new goal. Antharion shot past its $10,000 target after just six days of its second campaign had passed. In other developments, Meriwether emerges from the wilderness and knocks both of my socks (distinct from my stockings) straight off my feet, David Braben and Chris Roberts indulge in SpaceChat and Peter Molyneux’s GODUmentary continues to raise smiles and eyebrows.

Read the rest of this entry »

, .

55 Comments »

Kickstarter Katchup – 1st December 2012

By Adam Smith on December 1st, 2012.

As we enter Christmasember and the elves enter the sweatshop, it seems only fitting that today’s Kickstarter Katchup is filled with merriment. More winners than EVER BEFORE! Two projects that DOUBLED THEIR FUNDING IN THE FINAL DAYS! I doff my comical Santa hat to Maia and Sui Generis, both of which are hugely ambitious and required more than small potatoes to fund their dreams – and both convinced the world to pledge. They’re not the only winners though and even the week’s loser (I might change that word in future Katchups because I’m a softie) has a positive spin, with hardy developers planning to continue their hard work. Bless ‘em all.

Read the rest of this entry »

, , , , .

81 Comments »

The Kickstarter Successes: Where Are They Now?

By John Walker on November 28th, 2012.

Of all the many interesting discussions raised by the Kickstarter phenomenon of 2012, there’s one that’s only going to get more contentious: release dates. When a gaming project sets up a Kickstarter, they put an estimated date for the delivery of their stretch goals. And since these inevitably include a copy of the game, in doing this, developers are announcing a release date, often before they’ve even drawn any concept art. That’s not really how games development works. And so far, people don’t seem so hot on the guessing. Below is an epic list of all the $100k+ Kickstarters successful this year, and how they’re doing at keeping us up to date.

Read the rest of this entry »

, , .

205 Comments »