Posts Tagged ‘Kickstarter’

Norse Code: Jotun’s Cold Colossi

Jotun’s [official site] combination of Norse mythology, impressive hand-drawn animation and enormous boss battles brings The Banner Saga and Shadow of the Colossus to mind. Alice spotted the game when it was frozen in the purgatory of a Kickstarter campaign, creeping toward its funding goal. Having squeaked past the $60,000 target, the team have been working hard and recently went on tour, showing their vision of frosty boss battles to the masses. Below, you can see footage of a typical fight between the player character and an enormous Winter Jotun.

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Sburb Shots: Hiveswap Is The Homestuck Adventure Game

Homestuck is to three-panel gag-a-day webomics what the Marvel multiverse is to the local funny papers. The long-running series is a convoluted mass of mythology, musical interludes and flash animations, but it began life as part of creator Andrew Hussie’s MS Paint Adventure series, a sequence of webcomics that mimicked Choose Your Own Adventure books and cumbersome point and click mechanics. Homestuck began by sending up webchatting, clowns and The Sims, but swiftly introduced dimensional shifts, time-sundering and apocalyptic events.

Later this year, it’ll (sort of) return to its adventure game roots in the crowdfunded episodic adventure Hiveswap [official site]. First screens below.

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Explode Your Face: Strafe Demo Released

The headline refers to the trailer for procedurally generated Quake-a-Like Strafe [Kickstarter page], which is entering its final hours on Kickstarter. At the time of writing, “the fastest, bloodiest, deadliest, most adjective-abusing, action-packed first-person shooter of 1996″ has $35,000 to raise with less than three days left on the clock. To win over the masses, developers Pixel Titans have released a Speed Run Zone to the world. Playable on PC or Mac, it was previously available exclusively to streamers. Now you can play it even if the world isn’t watching.

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Seaworthy: FTL-Style Naval Combat With Sea Shanties

FTL did a fine thing for videogames by making tight, deadly, crew-based management games trendy. Sometimes I think I like them more than single-character roguelikes for the way they outwardly push the strategy of the game from the items in your pockets and the skillpoints in your brain to instead being about whatever vehicle is ferrying you around. Seaworthy is a good example of why. Would you rather be futzing around with whether to swap a sword for a mace, or would you rather be commanding pirates to ready the cannons, keelhaul the first mate, and saw the legs off the wounded?

Stupid question. The game’s currently on Kickstarter and there’s two trailers below.

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Neptune Had Mercy: Kickstarter Campaign Now Live

I was rather taken by Neptune, Have Mercy [official site] when I posted about it a few weeks back. And, as it turns out, my heart still belongs to the sea, because here I am again to tell you about its Kickstarter campaign.

I promise I’ll spend less time talking about golden age science fiction this time, though. Honest.

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Looking Glass Founder’s Underworld Ascendant Revealed

he's in big trouble if an orc decides to give that beard a tug mid-combat

Edit – links fixed

As old school PC gamers’ desires for a comeback go, a new Ultima Underworld is right up there with new System Shock or new true-blood X-COM. While a huge number of ’90s PC devs have burst back into the limelight thanks to Kickstarter and a legion of people who are terrified of new things, I don’t believe we’ve yet seen anyone from revered UU/System Shock/Thief studio Looking Glass sing for their crowd-funded supper. Today, Looking Glass co-founder Paul Neurath does, with spiritual Ultima Underworld sequel Underworld Ascendant. It’s a subterranean, first-person RPG, which he claims is set in ‘a living, breathing fantasy world.’ While EA retain squatters’ rights to the Ultima license, Ascendant’s protagonist will be named ‘The Avatar’, and it even gets the Garriot blessing.

You know you want it. Take a look below.
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Starr Mazer Kickstarter Promises Unlikely Fusion Of Genres

Have you ever wanted to take some of your money and invest it in a “retro-sexy point-and-click adventure shoot ‘em up in space”? Then have I got the Kickstarter for you: Starr Mazer.

Point & click adventures and shmups seems an improbable combination on the face of it. Some of you might be thinking of that Futurama “shut up and take my money” meme right about now. Others might be skeptical about the potential gimmickry that comes with fusing two entirely disparate genres together.

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Devour Bacteria & Consume Science In Immune Defense

Molecular Jig Games want to get right down deep into someone’s body (yours, maybe?) in Immune Defense, giving you control of a medical microbot helping white blood cells defeat infections. It’s currently in the final hours of a Kickstarter campaign and doesn’t look like it’ll make it, but does have a browser-based demo so you can at least enjoy that.

Cool concept as this is, there have been games before that have drawn on similar ideas. Where they differ is that Immune Defense is also setting out to provide a little education on the subjects it uses as the basis of its gameplay.

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Family Feuds: Children Of Morta Launches Kickstarter

The family that slays together, stays together – or at least falls to gribbly enemies together. “Narrative-based roguelike” Children of Morta perked Adam’s interest late last year with its detail-packed pixel animations, and it’s now launched on Kickstarter. At the time of writing it’s a promising third torwards its funding goal, and the pitch video has plenty more lush animations and hack-and-slash combat.

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Today’s Best/Worst Internet Thing: Strafe

the stupid spiky 'gaming' mouse I own means this is an accurate depiction of my desk, actually

It’s funny! But it’s hideous! It’s entertaining! But it may be morally wrong! If only we lived in a world where good was good and bad was bad, eh? Then I’d know exactly what to think of the increasingly… surprising trailer/pitch video for proc-gen, faux-retro, blood-heavy shooter Strafe.
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Neptune, Have Mercy Promises Deep Sea Adventure

What’s your favourite Arthur C. Clarke book, RPS? Mine’s The Deep Range, published all the way back in 1957. A mysterious time before even Spacewar!

I mention this as a tremendously roundabout way of introducing Neptune, Have Mercy, an in-development title with a Kickstarter campaign coming in February and the finished game intended for release mid-year.

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Matching Minions: Tomb Of Tyrants

My quest to discover the heir to Puzzle Quest continues. You might think that in an age when 98% of games released have a match-3 component (the other 2% are Diner Dash style time management doohickeys) there’d be Puzzle Quests aplenty, but nothing since the original has managed to capture my attention in quite the same way. Ironcast could be the answer and Hero Emblems has shouldered its way onto my iPad this week, but for now the search continues.

Tomb of Tyrants is a new release that mixes match-34 with Dungeon Keeping. It’s quite an effective blend.

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Fool’s Errand: Where They Cremate The Roadkill

It might sound like the name of that forgotten Godspeed You Black Emperor track you could have sworn they played when you saw them in The Unkempt Spoon that one time, but Where They Cremate The Roadkill is actually the next game from the creator of Middens and Gingiva. If you haven’t played either of those, I stand by the words that fell out of my mouth when I gawped at Middens for the first time – “It’s like Harlan Ellison driving a Yellow Submarine into a dying sun.” Packed with weird and esoteric elements, from Enochian sigils to parasitic parole officers, the new game is an RPG set in a world in which actions have consequences, and the devil has lost his day job.

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