Posts Tagged ‘Killing Floor 2’

Hands On: Killing Floor 2

By Rich Stanton on April 14th, 2015.

It has been a decade since the original Killing Floor mod for Unreal Tournament, which was released in much-improved standalone form in 2009. It’s one of those games that quickly turns some people off: the visuals were a bit shonky, it was essentially built on repetition, and the less said about the Dick van Dyke voice-acting the better. But for devotees, Killing Floor is one of those games that stealthily racks up several hundred hours on Steam and swiftly becomes a fixture among like-minded mates, a precision blastathon where the repetition is the whole point.

You got better; the game got deadlier. And Killing Floor 2 [official site] is as straightforward a reload as you’re ever likely to see.

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Bientôt: Killing Floor 2 Due In Early Access This Month

By Alice O'Connor on April 8th, 2015.

Hey, it's me!

As luck would have it, I’ll be in Paris right when monstrous hordes are due to overrun the city. Tripwire Interactive have announced plans to release Killing Floor 2 [official site] onto Steam Early Access on April 21st, and I’ll be on the look out for – wait is that a lady with blue cyberhair in that screenshot – for myself?

The original was a barrel of murderfun, and I’m quite keen to return for more first-person face-shooting. Especially as one of the sequel’s big selling points is that faces (and other bodyparts) will explode in a squillion different gory ways.

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SCHIING! BLAM BLAM Killing Floor 2’s Guns & Perks Video

By Alice O'Connor on December 23rd, 2014.

And it was like SWOOSH! SPLURSH! SCHHHK!

Look, it’s the last day of term and we’re allowed to bring in whatever we want. Pip’s batting an avocado about, John’s cradling what appears to be a small hairless cat with opposable thumbs, Graham and Adam are kicking some kind of spherical egg between themselves, and me, I’ve brought in a video to watch. It’s about zombies and monsters and big guns and cool swords totally murdering zombies like schhhhing! in Killing Floor 2 and before you ask, yes, my mum did say it’s fine if I watch it okay.

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Stridulating In The Night: Killing Floor 2’s Mutants

By Alice O'Connor on June 26th, 2014.

Don't leave me hanging, bro!

Dear readers, until today I had thought that the screaming and chattering noises spiders make in movies and video games were entirely fictional. I had intended to post a Killing Floor 2 trailer which introduces a few of its mutants, including the arachnoid Crawler, and say something clever about the “shared unnatural sonic vocabulary” of popular media. But, curious about the origins of this, I read around a little (looked on Yahoo! Answers) and discovered the world is a terrible place.

Now I know that some spiders do actually hiss and rattle (‘stridulate,’ we say–know your enemy), I find this trailer for the co-op FPS abhorrent and oh god why have the hairs on my neck pricked up what’s that feeling is there a spider on me you have to tell me I mean it.

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Loadsa Muties: Killing Floor 2 Announced With More Gore

By Alice O'Connor on May 8th, 2014.

Sure I took this from PC Gamer, and they can fight me to get it back.

Killing Floor is a pleasantly solid co-op survival FPS, blessed with chunky-feeling guns and ridiculous English accents shouting daft Britishisms. It also cemented Tripwire Interactive as one of my favourite developers for banging it full of new monsters, levels, and special events for years after launch in a way that only Valve match nowadays. Now, delightfully, a sequel’s coming. Imaginatively titled Killing Floor 2, it seems to have as its core new feature, er, buckets of gore.

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