Posts Tagged ‘Kinect’

RoomAlive Converts Any Room Into A Video Game

By Philippa Warr on October 11th, 2014.

They're coming through the walls!

RoomAlive! That’s the name of a Microsoft research project “that transforms any room into an immersive, augmented, magical gaming experience”. Translated, that means it uses a combination of projectors and depth cameras to map a room and add in a bunch of augmented reality for your entertainment.

As you might expect there’s been a certain amount of “FINALLY MAYBE WE’RE GETTING A HOLODECK!” bandied about in response. But I’d like to say to that, why would you want a holodeck? All it ever did was go wrong and try to kill everyone. RoomAlive sounds far more existence-friendly.
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Kinect 2.0 Coming To PC Soon, Only Costs $200

By Nathan Grayson on July 8th, 2014.

Kinect 2.0, as seen in its natural habitat, Purgatory.

Really quick, I want a show of hands: how many of you actually bought a Kinect 1 for PC? Anyone? At all? I mean, modders and hackers defied expectations (and warranties) to come up with some cool ideas for the little-motion-controller-that-couldn’t-always, but nothing about it ever screamed, “BUY MEEEEE.” So now the better, beefier Kinect 2 is about to (literally) get under PC owners’ skin, and I’m wondering where people are at on these things. The new one will run you a whopping $199.00 – half the price of an Xbox One – so probably take that into account.

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Fact: Fru Is The Best Idea

By John Walker on January 31st, 2014.

So far I’ve taken about as much interest in Kinect as I have the sleeping patterns of Moldavian snails. Every now and then I’ve seen maybe an interesting proof of concept, but it really does seem to come down to other people pretending to dance while I sit in a corner wishing I were at home. But no more! Fru is a game, created by Mattia Traverso and chums, as part of last weekend’s Global Game Jam (theme: “We don’t see things as they are but as we are”), and I would very much like to play it. A twin-world platformer, where the portal to the other dimension… is you.

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Kinect 2.0 Will Start Watching Your Blood Next Year

By Nathan Grayson on May 25th, 2013.

It can also levitate at will.

So Microsoft suggested it in an exceedingly casual, nonspecific manner, so shall it be. Xbox One’s infinitely more sensitive (it cries during movies and everything) Kinect is headed to PC as well, and it’ll come with a new SDK in tow. One caveat, though: Microsoft really isn’t expecting you to use it for gaming. Case in point: “Just as the new Kinect sensor will bring opportunities for revolutionizing gaming and entertainment, the new Kinect for Windows sensor will revolutionize computing experiences.” This one, then, will be targeted toward businesses and touch-free apps. Honestly, though, that’s not a huge change from Kinect’s first go-’round in our icy cool land of cybertronic future monoliths. What I’m worried about is the “next-gen” edition’s ability to be keenly aware of, well, everything. If the console version’s a useless heap of Orwellian scrap when not plugged into an Xbox, what’s to stop the PC one from pitching a fit unless it’s hooked up to a Windows 8 machine?

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Watching, Waiting: New Kinect Eventually Coming To PC

By Nathan Grayson on May 23rd, 2013.

I'm glad they're clearly making it look less ominous and horrifically Orwellian this time.

Yesterday’s Xbox One reveal may have prompted long sighs and tweets of derision from everyone not also watching ESPN and drinking beer from a hat at that very moment, but one portion of it at least sounded pretty impressive. Apparently Kinect One (which is actually Kinect Two, which I guess makes the original Kinect A, Kinect Prime, Kinect Route Zero or some other confusing designation) is quite a technological step up from its predecessor, allegedly able to track facial features, joints, fingers, and even the number of calories you’re burning while moving around. It’s also always watching as long as it’s plugged in, which – privacy promises from Microsoft or not – is basically terrifying. Intrigued? Researching the logistics of living among the animals in some far-off wilderness? Well regardless, Microsoft’s even more all-seeing eye will eventually end up on PC.

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Project: Willy (Snigger) Is A (Snigger) Kinect Game For PC

By Alec Meer on April 17th, 2013.

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Here’s How Garry’s Mod Will Work With Kinect

By Nathan Grayson on December 4th, 2012.

It's a shame we never came up with a more concise name for that.

I probably need to leap back into Garry’s Mod. For about a year, it was one of my go-to games/game-like things. If I was feeling bored, I’d find the most elaborate ways possible to pit a single, pistol-armed human NPC against hundreds of languidly slithering legless zombies and cackle until my mental health was severely in question. Eventually, though, I squeezed all the grim carnage I could from even the juiciest of scenarios, so it stopped being my time-waster of choice. But now, it sounds like Garry’s wonderful toybox – in much the same fashion as an infinitely multiplying army of single-frightened-human-hungry Ant Lions – has expanded quite a lot. And more’s on the way. Kinect support, for instance, is right around the corner, and Garry’s released a video of how exactly it’ll work. Flail your arms wildly at the break until something happens. Or just click on it.

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Waving Not Drowning: PC Kinect In Feb

By Alec Meer on January 10th, 2012.

Oh god it's looking at me again, make it stop, make it stoooooooop

With the tile-based facepalming of Windows 8 slowly slouching this way, Microsoft used its CES conference last night to reveal assorted PC-related shenanigans. One of the more interesting – in theory – is a new version of its Kinect motion camera thinger, designed specifically for PC rather than Xbox.
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Stare Case: Kinect PC Officially Official

By Craig Pearson on November 7th, 2011.

It can see all the bad things you've done

“Kinect. KIN-ECT! Write this down… no, don’t open the DVD drive. Close it. C-L-O-S-E it! Don’t make me come over there: you’ve seen what I do to a mouse during games of Team Fortress 2. Yeah, I thought that would scare you. I knew you things talked to each other. Right, so I’m speaking these words into my Kinect. It’s hooked up to my PC, thanks to Microsoft releasing it for the PC. Also, I’m from the future.”
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Wave Your Hands In The Air: Kinect SDK

By Jim Rossignol on June 16th, 2011.

Woo, I'm a ghost!
The Kinect for Windows SDK beta is up, and a bright shiny future of PC motion tracking begins! I’m looking forward to “Slumped In A Chair, Twitching A Bit,” novelty pointing games, and other exciting motion-tracking experiences you can have at your PC. Hopefully there will also be a version of that Milo thing where you can make friends with a childish Space Marine.

Relatedly, I’ve posted a video of Kinect running in Unity below, because I really like the visuals. (That’s what I used to illustrate this post.)
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Garry’s Mod + Kinect = Dancing DOG

By John Walker on March 11th, 2011.

This is what gaming was building up to.

In a list of inevitable, but glorious things, someone figuring out how to get Kinect working with Garry’s Mod appeared near the top. And Bit-Tech brings us wonderful news of its happening. The program allows the user to manipulate objects within Source, taking advantage of the engine’s physics. Which primarily involves kicking boxes. And better still, innovator John Boiles has made a truly brilliant video to prove it. It’s below. Watch this.

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Inevitable Kinect SDK Claims Surface

By Jim Rossignol on January 17th, 2011.


Almost confirming what we already thought we knew, cleverly-named Windows rumours site WinRumours states that: “Microsoft is set to unveil driver support and an SDK in the coming months and will allow third-party developers to create titles that utilize the Kinect sensor when plugged into a PC. According to sources familiar with the plans, Microsoft will distribute the drivers under the “beta” tag.” This follows Microsoft CEO Steve Ballmer responding to questions about Kinect on PC by saying: “We’ll support that in a formal way in the right time.” Did he mean at the right time? Probably.

Anyway, we can totally expect a wave of PC dancing games and robot-controlling apps! An exciting future, I think you’ll agree.

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Minecraft + Kinect = Internet Glory

By John Walker on January 10th, 2011.

Yeah, well I built a rollercoaster yesterday. By HAND.

It’s hard to see how we’re going to top this story in 2011. Unless Bethesda announces that Skyrim will have always-on DRM to prevent the game causing addiction to BioShock 2, this has to be the ultimate in RPS. It’s Minecraft and Kinect.

Kotaku spots that Nathan Viniconis has figured out a way to take a depth image with the 360’s Kinect and then have Minecraft translate this into its world. Pow!

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