Posts Tagged ‘king arthur: the role-playing wargame’

King Arthur Devs Reveal Broken Sea

By John Walker on June 11th, 2012.

Fantasy game with angry dragon alert!

King Arthur – The Role Playing Wargame developers, NeocoreGames, have just revealed a new project. Broken Sea is also a tactical RPG, set in a fantasy world where myths of a former Empire are resurfacing. You’re a member of an almost-forgotten monastic order, who will sail via the “colossal Dominion Ship” to visit the archipelago, formerly the domain of the Emperor Mages. So yes, super-high-fantasy, party-based tactical RPGing, from the developers behind the much-appreciated King Arthur series.

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King Arthur: The Druids Announced

By Quintin Smith on November 17th, 2010.

If I know two things about Jim Rossignol, they’re that #1, his real name is Beavis Rossignol, and that #2, he quite enjoyed the 2009 fantasy strategy game King Arthur.

Therefore I’m glad to announce that Paradox will be realising an expansion pack, The Druids, before the end of the year, which will add a new story, a new leader, a new sandbox mode and (presumably) new units. Full press release after the jump. I’ve bolded the good bits.
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Wot I Think: King Arthur

By Jim Rossignol on December 7th, 2009.


Neocore’s new “Role-playing Wargame”, King Arthur, has been available for a couple of weeks now, and I’ve been sinking a surprisingly large amount of time into it. It’s a little bit Total War, a little bit fantasy, and a little bit unlike anything else out there. Read on for a round-table discussion of wot I think…
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