Posts Tagged ‘king arthur’

King When You’re Winning: Fallen Champions

By Brendan Caldwell on June 20th, 2011.

I just can't wait to be King.

I was just about to get my daily ten-minute stroll in Castle Shotgun’s sewage pit – my only respite – when Master Quinns told me to post about this announcement. King Arthur: Fallen Champions follows on from Paradox Interactive’s King Arthur (which Jim was fond of) but takes place before King Arthur II (which has dragons). Here are some pretty words about this and some Irish ones, which are not pretty.
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King Arthur: The Druids Announced

By Quintin Smith on November 17th, 2010.

If I know two things about Jim Rossignol, they’re that #1, his real name is Beavis Rossignol, and that #2, he quite enjoyed the 2009 fantasy strategy game King Arthur.

Therefore I’m glad to announce that Paradox will be realising an expansion pack, The Druids, before the end of the year, which will add a new story, a new leader, a new sandbox mode and (presumably) new units. Full press release after the jump. I’ve bolded the good bits.
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King Arthur Holds Demo

By John Walker on December 19th, 2009.

Fields are for roly-polies, not war.

King Arthur, the medieval strategy game Jim WITted a couple of weeks back, now has a demo. But what does this mean for you? How could I possibly know. If you would like it, it’s 1.85GB. And it’s also available via Steam. So come on, what are you waiting for?

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Wot I Think: King Arthur

By Jim Rossignol on December 7th, 2009.


Neocore’s new “Role-playing Wargame”, King Arthur, has been available for a couple of weeks now, and I’ve been sinking a surprisingly large amount of time into it. It’s a little bit Total War, a little bit fantasy, and a little bit unlike anything else out there. Read on for a round-table discussion of wot I think…
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King Arthur: The Genre Ambiguous Wargame

By John Walker on November 26th, 2009.

Eek, I can only control one horse at a time!

I have absolutely no idea what this game is about, but I’ve got a sneaking suspicion that a decent number will see the pic and the videos and say, “By criminy, I need to be playing this before the day is through.” (Yeah, yeah, Jim’s mentioned it before – Disgruntled Ed) I’m also fairly sure the creators aren’t sure what the game is about either, since they’ve called what is very obviously a battle simulating RTS game, “King Arthur: The Role-Playing Wargame“. I guess you, well, play a role… But anyway, for those of you with the weird genetic anomaly that allows you to enjoy strategy gaming, this looks like a good effort from a smaller developer. I say that because a) it looks very pretty and b) it frightens me with complicated menus and more than one unit on screen at once.

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A Magical Knight: King Arthur Diaries

By Jim Rossignol on October 9th, 2009.


Knights Of The Round Table get their magic on in the new trailers for role-playing strategy, King Arthur. Hungarian developers Neocore look to be surpassing themselves with this game, which seems to be a kind of magical Total War, with a touch of King’s Bounty RPGing via dynamic role-playing and diplomatic manipulation of allied knights. It’s going to blend fantasy adventuring with resource management at the campaign level, and produce real-time battle in which swords and sorcery mix. There’s even a morality system which defines what powers knights have access to, in a “turning to the dark-side” way. I’m going to be regularly flagging this up for everyone’s attention, because if it achieves the ambitions it sets out in these videos, then it could be one of the most interesting games of the coming year.
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A New Old World: NeoCore On King Arthur

By Jim Rossignol on August 10th, 2009.


King Arthur, a supernatural “role-playing wargame” from Neocore games in Hungary, surely is looking neat (although rather similar to their previous Crusaders: Thy Kingdom Come). In the video below the excitingly-named Zoltan Varga explains a little about what that genre-mash means, and what the mystical medievalism of the game entails. Varga talks through the dialogue trees that knights will face, and shows how the game is a little bit like Total War’s turn-based vs real-time mix, only with more focus on the development of the individual knights.

Just so you have a flavour of the game, that guy above is lovely Sir Lancelot, and – as the video reveals – foot-soldiers are at risk of being dragged into spell-summoned hell-vortexes in the sky. Yeah, comedy cavaliers it ain’t. Go watch the video.
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