Posts Tagged ‘konjak’

The Iconoclasts Still A Stunning Action Platformer

The Iconoclasts [official site] is coming, The Iconoclasts is coming! After a years-long development period, one-person creator Joakim “Konjak” Sandberg has partnered with studio Bifrost Entertainment to finish the action-platformer. Their work has already borne fruit in the form of a new trailer below – the first, I think, since 2012.

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A New “The Iconoclasts” Alpha Is Out – Go Play!

Konjak‘s beautiful freeware platformer, The Iconoclasts, has a fresh alpha out, PCG has spotted. It’s right here for you to play. It seems to have been in the wilderness for a while, but no longer, as dev Joakim Sandberg explains: “This game is not abandoned. I released the first alpha version when I was losing some motivation on it and have since decided to come back to it, and I’m giving my best. That version is already quite inferior to what I have now, and you can check out the 2012 alpha for more up-to-date quality, and help me out by telling me if you have problems with that one! Keep in mind, the newer alpha is a bit shorter.” It really is a lovely-looking thing, as you can see in the trailer below.
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The Iconoclasts Impressions

'Sorry, I don't smoke.' Man I would make a great girl.

I first saw this over at the Indiegames Blog- The Iconoclasts is a remarkable, unfinished freeware platformer by indie dev Konjak. Not only is what’s here beautiful and whip-smart, it’s consistently funny and even touching. Download it here, or, if you’d prefer, you can read about why you should take an interest in supporting this game after the jump.
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Chalking It Up To Experience: Chalk

I'll draw on his belly-welly. It defeats Walker. It will defeat him.

As previously mentioned, I’m going through my IGF judging now. Chalk Luxe was among its numbers, which made me go back and have a nose at the original 2007 Chalk game, which had passed me by. The relationship is a little like that between the original Noitu Love and the IGF-shortlisted Noitu Love 2 - as in, the former is a micro-model of the latter. The idea is basically a scrolling shooter merged with an Okami-esque painting mechanism as a weapon, and it’s just really a lovely design. If you haven’t played it before, I strongly suggest you go and do it now.

Go! Obey me! OBEY ME!

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