Posts Tagged ‘Landmark’

Impressions: Landmark

By Craig Pearson on April 8th, 2014.

And not a giant cock in sight.

You can now join Landmark for just £14. Sony’s Minecraft-esque adjunct to EverQuest Next has lowered the barrier of entry into the closed beta so even a frugal Scottish freelancer can stroll in. I’ve spent the weekend wandering the worlds, admiring what’s being built and testing the tools.

I am currently not dead, but if I died and you were to look through my search history and Twitter account, you’d probably think Landmark was the killer. I’ve only been able to play it with passive-aggressive search engine queries and complaining on Twitter. There is no game here. Not yet, anyway. Landmark, has a bright future, but it’s also a honest-to-glob alpha, and probably one of the earliest games I’ve ever bought from a major company. Here’s what I’ve typed into Google and Twitter, and here’s what those searches say about the state of the game.

Read the rest of this entry »

, , , , .

35 Comments »

EverQuest Next Landmark Gets Name Change, Closed Beta

By Nathan Grayson on March 29th, 2014.

My god, it's full of voxels

I always did think that EverQuest Next Landmark was kind of a clunky name. And, true story, I know plenty of people in the gaming industry – devs and journos alike – who don’t understand that it’s an entirely separate experience from EverQuest Next proper. So I suppose it only makes sense that SOE’s decided to shave it down into to a more prim and proper “Landmark” and leave it at that. It’s still the same massively ambitious world building tool/game, however, and you can now buy into its rocky yet rollicking closed beta.

Read the rest of this entry »

, , , .

28 Comments »