Posts Tagged ‘League of Legends’

Dote Night: How League Of Legends’ Starter Champs Work

Ashe. She's the first champion I played and I absolutely ripped the other team apart. Coming from another MOBA and knowing a lot fo the rules already is fun!

Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart. THIS WEEK, however, she will be finding out how League of Legends picked out their starter champion lineup!

League of Legends [official site] treats newcomers ever so slightly differently to veterans when it come to which champions they are allowed to play for their first few games. Instead of just plunging these baby Leaguers into whatever’s on the free rotation you get to pick from a pre-selected roster of more straightforward characters like Ashe and Aatrox. If you’re more familiar with Dota 2, it’s similar to that game’s Limited Hero pool. The idea is to give players a bit of guidance and prime them for a more positive introductory experience to League than if they pick a character like Orianna and proceed to get utterly destroyed. I got in touch with Riot to find out how their picked their champs:

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Ekko: New League of Legends Champion Revealed

Riot revealed a new League of Legends champion, during the Mid-Season Invitational tournament that took place in Florida over the weekend. The new champion’s name is Ekko and, as you can see from the video, he has the ability to manipulate time.

The surprise teaser was shown after the first game of the five-match series that saw Chinese team Edward Gaming overcome South Korean super team SK Telecom T1. Make sure you check out all of Pip’s fantastic coverage of the event for an in-depth look at how that happened.

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“It’s Like A Storybook Ending” – Jatt On SKT v EDG League Of Legends MSI Finale

This picture is intended to be spoiler-free. One of the teams wins.

The grand final of the League of Legends [official site] Mid-Season Invitational meant time for the matchup we’d been forecasting from the start: SK Telecom T1 versus Edward Gaming.

But far from playing out a foregone conclusion the best-of-5 turned into a nailbiting finale, complete with pocket strategies, huge teamfights and a Faker with his hands on LeBlanc. Shoutcaster Josh “Jatt” Leesman was on hand to discuss *that* result:

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“In retrospect Bengi looks like a god” – Phreak on League of Legends MSI Day 3

Remember back when EU LCS hope was real? THANKS SHEEPY!

Day three was semifinals day at League of Legends [official site] Mid-Season Invitational. With International Wildcard team Beşiktaş and underperforming North American side Team SoloMid eliminated, Europe’s Fnatic headed back to the Rift to duke it out with Korea’s SK Telecom T1 before Taiwan’s AHQ faced off against China’s Edward Gaming.

Shoutcaster and analyst David “Phreak” Turley was on hand to pick through the day’s games with us, starting with the five match back and forth between Fnatic’s chaotic aggression and SKT’s strategising and lust for dragons:

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“This is a guy who plays a different champion pool entirely, some better than Faker” – Quickshot on MSI Day 2

SKT taking on Fnatic

Day 2 of the League of Legends [official site] Mid-Season Invitational brought with it the best games of the tournament so far, when Europe’s Fnatic and LMS’s AHQ took on Korean side, SK Telecom T1. SKT had dominated the first day of proceedings but Fnatic were the first team to ruffle their feathers and it looked like the European side might actually take a win off the Koreans. Meanwhile, at the other end of the leaderboard, North America’s Team SoloMid continued to crumble despite the chants and support from the home crowd.

I sat down with shoutcaster Trevor “Quickshot” Henry to take stock of the day’s proceedings and get his take on the MSI so far. The first question: What the heck is TSM’s problem?

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“Where does this guy come up with these picks?” – Riv On Day 1 Of The LoL Mid-Season Invitational

It's REGIONAL BADGE v REGIONAL BADGE

The first day of the League of Legends [official site] Mid-Season Invitational saw eight of the fifteen Round Robin group stage matches play out between six of the best teams in the world.

The kickoff match put the home side, North America’s Team SoloMid, on the back foot as Europe’s Fnatic pulled the rug from under them with a surprise Cassiopeia pick on top lane. But it was the Korean scene’s SK Telecom T1 who asserted steady dominance as the day wore on – it’s their event to lose at this point.

Midway through the day’s schedule I sat down with shoutcaster Rivington “RivingtonThe3rd” Bisland III to get his take on the lay of the meta-land and what the teams had brought to the Rift so far.

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What Is And Where To Watch League Of Legends MSI

Trying to work out whether the lightning/fissures across some of the region logos are portenteous...

Greetings from the Sunshine State! Which is apparently what Florida is called even at nighttime. I’ll be out here covering the League of Legends Mid-Season Invitational for the next few days so it’s probably a good idea to explain a) what the Mid-Season Invitational is and b) when the various bits of it are happening in case you want to follow along.

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Ballin': League Of Legends Gets Snowballs

The sacred tectonics of League of Legends [official website] have shifted – ARAM mode, which for y’all four of you who don’t play is a single-lane battle featuring randomly assigned characters, now includes a new snowball feature that changes the entire rhythm of the thing.

With Patch 5.8, players will be able to use a snowball in ARAM that will mark an enemy when thrown and allow you to teleport to them. League fans might recognise this whole snowball thing from a temporary game mode released last year, but it seems like Riot Games is taking it on board for the long-haul.

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A New Reason For League Of Legends Fans To Hate Teemo

Teemo. Bane of my life, idiot in a stupid hat. My sin, my soul. Tee-mo.

For those who live safely outside the enclave of League of Legends [official site], let me introduce you. Teemo is the game’s official mascot of trolls and an absolute pain in the behind to play against. So Teemo players should get their ults ready in anticipation because Riot Games has released a fancy new Legendary skin for the little guy.

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Hype ‘n’ Hallowe’en: LoL Worlds Dates And Venues

I feel like blue is very dominant in this image. IS THIS A PREDICTION?

Remember how the 2015 League of Legends World Championships are in Europe but “Europe” hadn’t previously been narrowed down in any way? Well that vagueness has now given way to detail – Paris, London, Brussels and Berlin.

It feels like a tour of familiar haunts in some ways – Paris was the scene of last year’s All-Star event, London hosted one week of the 2014 European LCS summer split and Riot recently moved their EU LCS base of operations from Cologne over to Berlin.

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Dote Night: The Influence Of LoL On Smite

Free yourself from the shackles of laning conventions, Bellona!

Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart. THIS WEEK, however, she will be digging into how one MOBA can influence another:

Three lanes, patches of jungle, a bunch of player characters, items and minions, oh – and a base to defend. When you put it in those terms League of Legends and Smite [official site] don’t seem too far apart. But the devil’s in the detail and it’s what you do with that detail that counts. But from watching the first pro season of Smite it felt like a lot had been borrowed, or at least learned from other MOBAs in terms of playstyle– particularly League of Legends. With the second season of Smite well underway I got in touch with Graham ‘Hinduman’ Hadfield – a Smite expert caster with a League of Legends background – to find out how close the two really are and whether Smite is branching out.

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Ultra Rapid Fire Skill Spam Returns To League Of Legends

The Thinking Manatee

In honour of April Fool’s Day Riot have resurrected the skill spam-tastic Ultra Rapid Fire game mode in League of Legends.

The official story is that URF found its way back onto servers after an energy drink spillage derailed an attempt to upload New Ultra Rapid Fire mode (billed as an attempt to slow the game to a crawl, “delivering a slow, sophisticated, and stoic strategic showcase that tests teams’ abilities in new and dynamic ways while not restricting the highest tier of play to those with sub-millisecond response times”).

I must admit I was vaguely hoping for wizard chess when I read that. ALAS. On the other hand we do have the return of the hyper-aggressive LoLfest that is URF.

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LoL: Reform, Reward and Prisoner’s Islands

Note the lack of a banhammer

Over on the League of Legends dev blog, Jeffrey Lin and his colleagues on the player behaviour team have been digging into ideas like reform and punishment for players who misbehave. The series of posts has just concluded so I’m going to highlight some of the interesting snippets they shared over the last few months. Some of the concepts are familiar but I don’t think we’ve covered them on RPS before.

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