Posts Tagged ‘League of Legends’

Ultra Rapid Fire Skill Spam Returns To League Of Legends

By Philippa Warr on April 1st, 2015.

The Thinking Manatee

In honour of April Fool’s Day Riot have resurrected the skill spam-tastic Ultra Rapid Fire game mode in League of Legends.

The official story is that URF found its way back onto servers after an energy drink spillage derailed an attempt to upload New Ultra Rapid Fire mode (billed as an attempt to slow the game to a crawl, “delivering a slow, sophisticated, and stoic strategic showcase that tests teams’ abilities in new and dynamic ways while not restricting the highest tier of play to those with sub-millisecond response times”).

I must admit I was vaguely hoping for wizard chess when I read that. ALAS. On the other hand we do have the return of the hyper-aggressive LoLfest that is URF.

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LoL: Reform, Reward and Prisoner’s Islands

By Philippa Warr on March 26th, 2015.

Note the lack of a banhammer

Over on the League of Legends dev blog, Jeffrey Lin and his colleagues on the player behaviour team have been digging into ideas like reform and punishment for players who misbehave. The series of posts has just concluded so I’m going to highlight some of the interesting snippets they shared over the last few months. Some of the concepts are familiar but I don’t think we’ve covered them on RPS before.

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Dote Night: LCS Is Like Holby City (And That’s Good)

By Philippa Warr on March 25th, 2015.


Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart. THIS WEEK, however, she will be telling you why she’s preferring pro League to pro Dota and what any of that has to do with medical soap operas:

I’ve been away from my own PC for big chunks of the last couple of weeks. It’s mainly been for work reasons so in addition to not being able to play any Dota or League I’ve also been able to watch very little. The semi-absence has been irritating, in that I’ve missed gaming but it’s allowed some nebulous inklings and ideas to form into actual thoughts and opinions.

The most interesting was that while I prefer playing Dota to League, I prefer watching League to Dota.

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Q&A: The League Of Legends Artificial Reef

By Philippa Warr on March 6th, 2015.

Nautilus reef - artist's impressionEarlier this year Riot held an Ocean Week event for its Oceanic League of Legends players. The end result of that is that Riot will be building an artificial reef themed around their champion, Nautilus and setting it down in the ocean to be populated by coral and fish. It’s early days for the project but I sent over a bunch of questions ANYWAY and Daniel Ringland – Riot’s eSports Manager for the region – did his best to answer them.

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League Of Legends MSI Heading For Florida

By Philippa Warr on March 5th, 2015.

The Paris All-Star in 2014 with its stellar front row

Riot has announced that Tallahassee, Florida will be the destination for the League of Legends international Mid-Season Invitational (MSI) event on 7-10 May, 2015.

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Riot Issues Statement And SpectateFaker Takedown

By Philippa Warr on March 2nd, 2015.

Documentary footage of Marc Merrill cutting a slice of bread

Riot Games co-founder Marc Merrill stated over the weekend that Riot was pursuing the removal of a contentious League of Legends Twitch stream which broadcast the matches of professional player Lee ‘Faker’ Sang-hyeok. That stream – SpectateFaker – is now no longer operational.

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Dote Night: SpectateFaker And Riot’s Jibber Jabber

By Philippa Warr on February 25th, 2015.

Screengrab via SpectateFaker stream

Evening all! This edition of Dote Night is about the current content rights argument going on in League of Legends. It revolves around SpectateFaker a Twitch channel set up to stream games featuring the professional player Faker. The channel has been subject to a DMCA takedown order from rival streaming service Azubu and the ensuing argument taps into how streamers can use intellectual property. Here’s a summary of what’s going on and why it’s important.

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Bard: League Of Legends Roaming Support Revealed

By Philippa Warr on February 25th, 2015.


Bard, The Wandering Caretaker will be the latest character to join the League of Legends champion roster.

His lore pegs him as a celestial vagabond, showing up when cosmic equilibrium is under threat and attempting to steer Runeterra (that’s LoL-land) away from catastrophe. I’m now idly wondering whether the lore here is a hint at something important.

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Dote Night: LoL Tourney Abandons Awful LGBT Rules

By Philippa Warr on February 4th, 2015.

The Iron Solari tournament

Hello! This edition of Dote Night is about a controversy which erupted yesterday in regards to the rules for a women-only League of Legends tournament run by the Garena organisation. The specifics are obviously about League of Legends and about this particular tournament, but the reason the rules are problematic is because they tap into stereotypes and assumptions which permeate across the pro scene and across games. It’s also a good place to bring up a study which looked at female and male League player skill which is important for how we think about both recreational and professional gaming. Here goes!

eSports organisation Garena has updated the rules for a Philippines-based League of Legends tournament in order to remove restrictions originally placed on LGBT players.

I’ll explain the original rules and why they were problematic in a second but the update means they now state that “any player who self-identifies as female will be allowed to participate” and “We sincerely apologize for any offense we caused to the LGBT and gaming communities.”

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Fantasy League Of Legends And The $1m Prize Pool

By Philippa Warr on February 2nd, 2015.

It spreads out over multiple weeks and contests, by the way.

Vulcun [official site] – a fantasy League of Legends venture – has announced it’s beefed up its prize pool from $250,000 to $1 million.

Fantasy eSports sites aren’t new. Riot has its own fantasy leagues for its MOBA, League of Legends, there was one as part of the International 2013 compendium for Dota 2 and for subsequent events like DreamLeague, Smite has one…

But this one is big and is trumpeting loudly about the available prize fund. I decided to write about it because fantasy leagues in traditional sports are a huge business and Vulcun’s growth seems to be a good demonstration (so far – I mean it’s really early days for the site) of how that’s being taken up in eSports.

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Dote Night: Learning To LoL

By Philippa Warr on January 28th, 2015.


I said a little while back that I wanted to open up Dote Night to include interesting things across the MOBA spectrum. It doesn’t mean I’ve forgotten Dota 2 in any way, shape or form, nor does it mean there won’t be Dote Nights about Dota, but I’d like to try out a few things and see how they go. To introduce this week’s article: I’ve spent the last year following competitive League of Legends but I’ve never played more than a handful of games. I feel like a football fan who’s never really had a decent kickabout in the park. That’s why this week is about getting to grips with League of Legends [official site]:

I refuse to surrender. Point-blank refuse. WE CAN STILL DO THIS! We can still… oh, I see. No, not without our nexus, no.

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League Of Legends: Worlds 2015 Heads To Europe

By Philippa Warr on January 21st, 2015.

Worlds – the annual culmination of the League of Legends professional season will be coming to Europe in 2015.

Last year’s event – won by Samsung Galaxy White – was held in Seoul’s Sangam Stadium in South Korea after group stages in Taipei, Taiwan and Singapore. This season’s promises to be similarly geographically varied with Riot’s blog explaining:

“Worlds 2015 will be a multi-city, multi-country event — with our Group Stage, Quarterfinals, Semifinals, and Final showdown held in different cities within Europe.”

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League Of Legends: How Nemesis Draft Works

By Philippa Warr on January 20th, 2015.


Nemesis Draft – the first League of Legends featured game mode of 2015 – has been put live for testing in the game’s Public Beta Environment (PBE).

The mode is a triumph over adversity idea wherein you’ll pick the five heroes the opposing team has to play and they’ll do the same to you. It’s about being the best at either screwing other people over at the drafting phase or at making your own terrible team compositions work. Or both.

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