Posts Tagged ‘League of Legends’

Dote Night: The Perfect Crowd

By Philippa Warr on November 12th, 2014.

My favourite musician from League of Legends' Worlds final

Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart.

This column usually focuses on Dota 2 exclusively but today I’m looking at the experience of going to live eSports events so it’ll dip into League of Legends territory. I’m not sorry!

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Kalista: LoL’s Newcomer Aimed At Teaching Teamwork

By Philippa Warr on November 5th, 2014.

Working it

League of Legends has announced the latest champion to grace Summoner’s Rift. She’s Kalista, The Spear of Vengeance and the header character art has her sporting the same “deconstructed” hunched pose you’ll see liberally sprinkled throughout America’s Next Top Model photoshoots. Let’s take a closer look.

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Welcome To The [Reworked League Of Legends] Jungle

By Philippa Warr on November 3rd, 2014.

OCCUPADO!

Riot have been tinkering about with the League of Legends jungle for a while now. The point, as covered in the pre-Worlds press conference, is to make jungling less of a solved problem with only a few viable champions. “The jungle champion pool has been really narrow. We want to see a broader range of junglers in the mix and give those junglers more strategic choices”. The company now has a dev blog up explaining the work they’ve been doing in more depth.

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Wot I Learned: League Of Legends Q&A

By Philippa Warr on October 26th, 2014.

Dustin Beck - a man with a strong backdrop

On the eve of the biggest event in the League of Legends calendar – the World Championship finals – Riot were in the mood for a Q&A. To that end, founders Marc Merrill and Brandon Beck took to a little stage in Seoul’s World Cup Stadium, alongside Vice President of eSports Dustin Beck. They were sitting on metal stools holding mics, so I was vaguely wondering whether there would be an announcement like “Well, this eSports stuff is great and all but we’ve decided to form a boyband.”

That didn’t happen, more’s the pity. They also didn’t use the term “esport-thlete” for pro gamers. Seriously. What’s it going to take to get that one into common parlance? In fairness, despite the aforementioned shortcomings they did say a fair bit about the direction they’re hoping to take LoL over the coming year – particularly the competitive side of things. I’ve pulled out some of the themes and highlights for your consideration below and also added in a few bits and bobs from my own brainbone.

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League Of Legends: And The 2014 World Champions Are…

By Philippa Warr on October 19th, 2014.

More than 40,000 fans descended on the World Cup Stadium in Seoul to watch South Korea’s Samsung White claim their first League of Legends World Championship victory. White had arrived at the season 4 final having only dropped a single game since the group stages. In fact, a lot of the people I chatted to thought their opponents – Star Horn Royal Club – might be subject to a total stomp. The question wasn’t so much “Who was going to win?” but “How long would Royal Club be able to hold out?” They weren’t wrong.

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League Of Legends Has Too Many Robot Friends

By Philippa Warr on October 14th, 2014.

RFF - Rift Friends Forever

Riot is revamping its Refer-a-Friend reward program for League Of Legends. That’s almost entirely because the “Friends” being referred are often bot accounts and the whole thing is being used to load up accounts with currency and skins before selling them on.

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LoL World Championships Kicks Off, Has Ridiculous Trailer

By Ben Barrett on September 18th, 2014.

E-sports continues, wonderfully, to become its own parody. The League of Legends World Championships kicked off today with the sixteen best teams, having qualified throughout the year, competing over the next month to decide who’s best. Chances are you can watch it right now, either live or on rebroadcast as they seem to be aiming for a 24/7 schedule. In celebration, Riot have put together an animated trailer showcasing the most common attributes of League players – hoodies and superpowers. It’s likely sillier than you’re imagining.

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‘Ere We Go – League Of Legends: Road To Worlds

By Ben Barrett on September 10th, 2014.

It is very weird, having been interested in DIGITAL SPORTS for as long as I can remember, for it to now be old enough and big enough to have fancy documentaries. Riot’s offering is their Road To Worlds series, looking at the teams and players competing in the Season 4 World Championship from September 18th. The first of three parts is out now. ‘The Beginning’ charts a brief history of competitive LoL through Seasons 1 and 2, showcasing the players that won those tournaments and are still playing. The other two episodes will be released in the coming week in the run up to the start of the finals.

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Lorra Lorra Lore: League Of Legends’ Do-Over

By Alice O'Connor on September 5th, 2014.

See, this is the field of Zhankhor, named after the seventh son of the seventh son of the Archmage Riglaro'khar...

Philippa recently wondered in Dote Night about lore in Dote ‘em ups. Does a grand over-arching narrative matter? How could or should lore affect game systems? League of Legends players were technically controlling “a neutral magician working on conflict resolution for the wizard UN”, as Pip put it, but not any more. After five years of resolving political disagreements through magical violence, Riot Games have called a do-over on LoL’s backstory. It was holding them back, they say, stopping them from doing interesting things with characters.

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Dote Night: Does Lore Matter To Online Wizard Fights?

By Philippa Warr on August 27th, 2014.

Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart.

A few days back I was reading through Skeleton King’s lore and picking over his evolution through the years. It pulled me into a wider train of thought about Dota lore and how the game itself doesn’t go in for a particular obvious narrative conceit. You are a team of wizards – some of whom know each other – and you want to kick over the other team’s base. What the base does, what the team does after winning or losing, why the characters are on Radiant or Dire side – none of that gets addressed over the course of a match. But why is that the case, and would Dota 2 benefit from a little more lore?

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League Of Legends Preps For World Finals With Latest Patch

By Ben Barrett on July 31st, 2014.

With The International fading into memory like so many forgotten creeps, MOBA-neutrals such as myself look forward to their next dose of hype. Riot will be the providers, with the League of Legends World Championship kicking off in September and the Grand Final on October 19th. In preperation for their season finale, Riot’s latest patch focuses on ‘strategic diversity’ within the game, ensuring enough characters are viable come the big day. They’re also introducing a new one, League’s 120th champion, Gnar.

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Dote Night: 2014 – The Year Of The Noob

By Philippa Warr on July 25th, 2014.

[I'll try to think of witty captions for Pip's pictures -ed]

Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart.

Dota, League of Legends, Smite – these are complex games to get your head around and thus a good first impression is key.

Until this point the introductions tended to come via excited friends. People who popped up online or at the pub to announce, “Hey, I’ve found this awesome game which I think you’ll love and which we can play together. Won’t that be great?”

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Riot Deactivating LoL Skin Codes To Fight Resellers

By Nathan Grayson on July 15th, 2014.

The phrase “skin codes” always gets me. I imagine League of Legends characters running around with their bones, muscles, and organs fully exposed, glistening triumphantly in the summer breeze. Skin codes, one must assume, let them clothe their frail undercarriages in flesh. Mercifully, however, that’s not the case. Instead, skin codes unlock new outfits/looks for LoL characters, and are as a result hungrily coveted by players who sometimes stare at the same character for hours and hours on end. Naturally, then, some buy them with real money from resellers, especially in the case of limited edition skin codes given out at conventions and things of the like. Problem is, many resellers are scammers, and Riot’s not cool with that. So come next week, it’s shutting the whole operation down.

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