Some games make massive developmental strides loudly. STOMP STOMP STOMP WEEKLY TWITCH BROADCAST CLANG WOMP WOOZLE WE ADDED PARTICLE RENDERING. Others, however, do so in relative silence, announcing progress only once all systems are (mostly) go. Case in point: Legend of Grimrock 2. The first-person dungeon/island crawler sequel looks more and more marvelous every time we see it, and now it’s quite deep in the dungeons of alpha. The next step? Beta. And apparently that one’s not too far off.