As a casual observer of the Lego phenomenon, I am continually baffled by the games. I don’t particularly enjoy the LEGO: Pop Culture Thing third-person smash-em-ups, as I mostly want a creative restructuring of things (though John thinks it’s because I’m made of hate. I assure you the two are not related). Smashing and rebuilding without any control just doesn’t fit into my Lego universe, and while I briefly exposed a nerve of interest when Lego Minfigures Online was announced, Adam’s preview was a splash of cold water that made me grimace. There was a lot of smashy and not a lot of buildy. That’s not to say it’s not in there, but they really didn’t want to talk about it if it is. Ah well, I still have Garry’s Mod and Minecraft, and all other kinds of creative games. If you’re looking for more punchy smashy fun, you can now sign up to the the LMO Closed Beta.
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Posts Tagged ‘lego minifigures online’
By Craig Pearson on November 4th, 2013.
By Adam Smith on August 29th, 2013.
Lego Minifigures Online is a functional title. This is a game in which tiny Lego humanoids have adventures together, in colourful worlds full of loot, quests and monsters. Funcom have a great deal of experience in the genre, but there will almost certainly be less decapitations and horrific conspiracies than in their previous massively multiplayer efforts. At a crowded and explosion-happy Gamescom, the sight of Lego was soothing and somehow reassuring. But what of the game itself? What is it doing with all of that lovely Lego*?