Posts Tagged ‘Leviathan: Warships’

Mingus Mingus Leviathan Warships Mingus Mingus

By Alec Meer on June 13th, 2013.

The terrible tragedy of cheery naval combat knees-up Leviathan Warships was that it presented a wonderful scenario it failed to deliver on. That scenario was jazz and honeyed narration in a memetastic trailer, only for such things to be entirely absent from the game proper. This terrible oversight has now been corrected – a new patch for Paradox’s game adds Jazz Mode for reals.
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Wot I Think: Leviathan – Warships

By Adam Smith on May 28th, 2013.

The world of gaming moves so fast that writing about Leviathan: Warships feels like an act of retro-archaeology. It came out almost a month ago, which makes it positively ancient in the grand scheme of things, but I’ve been so busy swabbing the poop deck that I’ve only just found time to gather my thoughts.

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Out And Aboat: Leviathan Launches With New Jazz Trailer

By Nathan Grayson on May 1st, 2013.

If only all games were so easily summarized.

Not a nu-jazz trailer, though, thankfully. I don’t think the world’s ready for that. But are you, dear, patient reader, ready for more absolutely dire (aka wonderful) boat puns? Delivered in a soulful yet nonchalant vocal style that will make you rethink your choice of Morgan Freeman or Brian Blessed at the next god election? Of course you are. Is that even an actual question? And so, the best trailer in recent gaming memory has unfurled the sails on a follow-up. Oh, and also I guess Paradox’s Leviathan: Warships is out now, if that sort of thing floats your boat. Ugh, apologies for that one. What is it up here? Amateur hour? I can’t even look at myself right now. See a real professional in action after the break.

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You’re The Boat Boss: Leviathan’s Smoooooooth Moves

By Alec Meer on April 17th, 2013.

From the ridiculous to the sublime of the strange, strange world of videogame trailers. This is how you make a strategy game about boats look like the most appealing thing to everyone, ever, everywhere. Jazz, a honeyed voiceover, and at least thirteen RPS comments threads’ worth of puns. Very well played, Paradox’s Leviathan: Warships.

Ship just got real, indeed.
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Toy Boat, Toi Boit – Paradox Debuts Leviathan: Warships

By Nathan Grayson on February 1st, 2013.

LEVIATHAN. The word is physically bigger than the so-called Leviathans in this picture. Hmmm.

You know, for all their Poseidon-defying majesty, there aren’t actually that many games about boats. I mean, sure, there are some sims, and World of Warships is on the way at some point, but the most recent high profile bout of virtual Boat-Fu that springs to my mind is, um, Assassin’s Creed III. And those parts were super great! The rest? Not so much. But still, we need more boat games. That is my decree. And Paradox, ever the opportunistic purveyor of digital delights, has decided to heed my call. With itsy bitsy baby toy boats. They’re BIG baby boats, though. Somehow. I mean, the name Leviathan: Warships doesn’t really conjure up images of rubber duckies and bubble wand adventures, now does it? But then, it also doesn’t really make me think of turn-based strategy, even though that’s exactly what it is.

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