Posts Tagged ‘Limbic Entertainment’

Giveaway 3000 Codes To Giveaway

Giveaway: Might & Magic: Heroes 7 Closed Beta

The closed beta for Might & Magic: Heroes 7 [official site] begins today and we have 3000 codes to giveaway. They’re first-come, first-served, and the beta runs from 26th August to 2nd September. To grab one, hop below and follow the instructions.

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Get Lorey: Might & Magic Heroes VII Out September 29th

Might & Magic Heroes VII [official site] is launching September 29th, so sayeth Ubisoft from on high. A second closed beta phase is scheduled to start August 26th in the interim period, running for about a week until September 2nd and letting players try out previously unavailable factions. These are the fan-voted factions, the Sylvan and Dungeon, the result of a voting session that began last year and perhaps a solid name for a pub.

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Lore And Order: Might & Magic Heroes 7

It's basically medieval WWE

Ubisoft have a fifty page PDF dedicated to TALES OF THE TEN YEAR WAR as background reading for Might & Magic Heroes 7. It’s fine and all, featuring words like “succubus” and “exile” and “decided” and “the”, but I’m far more interested in their stained glass window design.

I’ve always liked stained glass windows as storytelling devices so I’m enjoying looking at this one, unpicking the stories as I see them without reference to the PDF at all to see how well it functions as a lore-based press release. It’s also just a lovely thing to look at so you should look at it.

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HOMMage: Might & Magic Heroes VII Announced

Not much else in-engine to see.

What would you want in a new Might & Magic Heroes game? (Or a new Heroes of Might & Magic, if you prefer the old name.) When a series is 19 years old, would you rather an exciting new direction, a return to the early days, more of the same, or some sort of mish-mash of two decades’ best bits? Recent games in the fantasy turn-based strategy series have been a bit so-so, but Might & Magic Heroes VII sounds promising. Announced today by Ubisoft, it’s coming from Limbic Entertainment, the folks who did a decent job of channelling The Good Old Days in Might & Magic X: Legacy.

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Wot I Think – Might & Magic X: Legacy

Might & Magic X, released last week, is a resurrection of the ancient first-person roleplaying series. It’s not to be confused with strategy-RPG sister series Heroes of Might & Magic, or Crusaders of Might and Magic, or Warriors of Might and Magic, or Legends of Might and Magic, or Dark Messiah of Might & Magic, or Might & Magic: Clash Of Heroes. Despite the scary number ten suffix and an unhelpful patina of dull lore, you can go in cold on this one, no prior experience of the series required. That was the case for me, and indeed I’ve consciously avoided tracking what this does or doesn’t do compared to the series’ past and its rivals in favour of having my own, unadorned reaction to it. Said reaction is below.
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What Does Might & Magic X’s “Open Dev” Mean?


Limbic Entertainment, who are building the handsome new Might & Magic game for Ubisoft, have just announced the start of “Open Dev” for the game. But what does this cryptic phrase mean? Which part of the current community-infused, early-access, crowdy gaming zeitgeist are they actually riffing off here? Well, it’s… different. They are allowing us to vote on various aspects of how they develop the game overall. For example, right now you can vote on how a dungeon gets made. The explain: “This week we’ll start with the general concept. The vote will be open until next Tuesday. After you have decided for one general concept, we will go into detail. So stay tuned for the dungeon fine tuning!”

Weird. Is it a gimmick? Time will tell, I suppose. They’ve detailed all this a bit more in a video, which you can see below.
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