Posts Tagged ‘Linden Labs’

The Drax Files Are Good Documentaries About Second Life

By Graham Smith on July 3rd, 2014.

Second Life is too easy to make fun of, be it for the failed gold rush when advertisers gambled on the future of the metaverse or for the sleazy commercialism that still defines many in-world locations. These things, while true, make it too easy to dismiss the creative projects you can find within that world if you know where to look.

The Drax Files: World Makers, a series of documentary shorts available on YouTube, is useful assistance in knowing where to look. Created by ‘machinima journalist’ Draxtor Despres, each episode mixes Second Life and real-world footage to profile some of the people devoted to making interesting things within the long-running MMO. I’ve embedded a trailer and linked some of the episodes I’ve enjoyed so far below.

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Store: Bought – Second Life Dev Acquires Desura

By Nathan Grayson on July 11th, 2013.

Even this random Second Life citizen is surprised. Well, at least insofar as that character model can express anything humans would designate 'an emotion'.

Second Life is still a thing! Trust me: I checked. Now I must go wash my eyes with acid and bees, for it’s the only way to be sure. More importantly, however, creator Linden Labs is actually up to a bunch more stuff these days – including interesting (and sadly mobile-only) interactive narrative experiments and a buildy, kinda Minecraft-ish thing. So naturally, it’s gone and purchased PC indie game and mod purveyor Desura because… I don’t really know. But I mean, why not? Desura’s a solid, largely open platform with thriving communities like Mod DB and Indie DB under its weirdly shaped umbrella logo thing. There are certainly worse starting points if you want to dive headfirst into the world of online game storefront management.

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A Second Second Life: Patterns Is Sort Of Out

By Craig Pearson on December 5th, 2012.

It's Rod Humble's Indie Bundle
Imagine a game where the world is yours to reshape. Now imagine it becomes famous, and everyone knows what it is. It appears on the TV, confusing news presenters, and there are conventions devoted to it. That game is Second Life. You thought it was going to be Minecraft, didn’t you? Hah! I’m like Derren Brown, but hairier. But it’s okay, as there’s a very good reason for confusing you like that. The next game from Second Life makers Linden Labs, Patterns, is clearly inspired by Minecraft. As I found out when I played it.
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Minecraft By Way Of Second Life: Patterns

By Nathan Grayson on September 20th, 2012.

You know, when you think about it, Second Life and freeform voxel builders like Minecraft really aren’t all that different. I mean, both offer players tremendous creative freedom – which they generally mold into either a) likenesses of their favorite TV/movie objects or b) unspeakable, physics-defying flesh horrors even your greatest nightmares wouldn’t dare conjure up. So I suppose it kind of makes sense that Second Life creator Linden Labs would try its hand at an easier-on-the-eyes craft-‘em-up. Maybe? A little? Granted, Patterns does at least look quite attractive – if a little familiar.

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