
Imagine a game where the world is yours to reshape. Now imagine it becomes famous, and everyone knows what it is. It appears on the TV, confusing news presenters, and there are conventions devoted to it. That game is Second Life. You thought it was going to be Minecraft, didn’t you? Hah! I’m like Derren Brown, but hairier. But it’s okay, as there’s a very good reason for confusing you like that. The next game from Second Life makers Linden Labs, Patterns, is clearly inspired by Minecraft. As I found out when I played it.
Read the rest of this entry »
Rock, Paper, Shotgun
Posts Tagged ‘Linden Labs’
A Second Second Life: Patterns Is Sort Of Out
By Craig Pearson on December 5th, 2012.
Minecraft By Way Of Second Life: Patterns
By Nathan Grayson on September 20th, 2012.

You know, when you think about it, Second Life and freeform voxel builders like Minecraft really aren’t all that different. I mean, both offer players tremendous creative freedom – which they generally mold into either a) likenesses of their favorite TV/movie objects or b) unspeakable, physics-defying flesh horrors even your greatest nightmares wouldn’t dare conjure up. So I suppose it kind of makes sense that Second Life creator Linden Labs would try its hand at an easier-on-the-eyes craft-’em-up. Maybe? A little? Granted, Patterns does at least look quite attractive – if a little familiar.
Respond to our gibber
- AngoraFish : “Okay, I've played now for several hours (well into noble stages), but I think I'm done. The game is addictive in a repetitive sort of ...” on 7 Grand Steps Takes One Giant Leap Toward Release
- Aardvarkk : “I was thinking it was a messier Smash TV revamp..” on Diablincoln: Second Chance Heroes Fuses ARPGs, History
- bjohndooh : “They just patched it out, giving resources instantly and added point-and-click trading of resources between players. Trading is a nice addition that should have been ...” on Wot I Think: Sanctum 2
- JavJav : “The thing about MechJeb is you can pretty much do all it does by using the in game Maneuver Node system. Heck, the current version ...” on (Not) Rocket Science In Kerbal Space Program
- JavJav : “I have to second this, mr. Manley is not only a great source of information and ideas about this particular game, but he's also really ...” on (Not) Rocket Science In Kerbal Space Program


