Posts Tagged ‘Linux’

Latest Terraria Update Brings Mac And Linux Support

The amazing work of CraTeR, who you can find more stuff from on the media page of the Terraria site.

Mac and Linux support for indie games is sort of like the rolling spaceship from Prometheus. Everyone thinks you can just get it out of the way but it’s a little more difficult than that when you’re actually in the hotseat. Terraria [official site] first launched in 2011 as an adorable and fun 2D alternative to big boy creative juggernaut Minecraft. Since then it’s had numerous spin-offs and a sequel announced, plus three huge updates that make it almost unrecognisable from that initial product. But this week, finally, OSX and Linux players have access to the game.

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TUXFACE: CryEngine Adds Linux Support

The mythical ‘Year of the Linux Desktop’ never arrived as explosively as many predicted (surprise surprise) but the open-source operating system (don’t even start, pedants – it’s been a long week and I will tear your windpipe out with my own gnarled hands) has steadily become a fairly attractive alternative to Windows. Games were always a big problem, but look at us today: most major game engines run on Linux, and Valve have made a dedicated gaming OS out of it.

You can now add CryEngine to your list of Linux Game Things, as Linux support arrived in its latest update. Crytek also added native Oculus Rift support.

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P-p-pick Up A SpaceChem: GOG Now Supports Linux

Shut up about that pun. Look, these fine penguins are from here:,_South_Georgia,_British_overseas_territory,_UK-8.jpg

“The year of the Linux desktop” is a phrase people have tossed around with increasing irony since the nineties, but it was never going to arrive explosively. Linux has slowly grown and spread into homes through friendly distributions like Ubuntu and Mint, installed as easy and safer alternatives to Windows or to freshen up old duffers (my netbook is Minty fresh now). Games have followed.

Steam and Humble Bundles have helped urge devs to make Linux versions, and now GOG are in on it. The virtuous virtual vendor of vintage (and virgin) video games launched Linux support today, starting with 50-odd games new and old. It’s the first official Linux store release for some. And loads of them are on sale too.

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Science Victory: Civilization 5 Now On SteamOS And Linux

This man represents open source supporters.

Is… Is this E3 news? On day three, I can’t tell anymore. Did Sid Meier swing on a trapeze across the E3 concourse to announce that Civilization 5 was now available on SteamOS and Linux? Did Aspyr gather the world’s press in an art deco theatre to reveal that this was their first Linux port, after years of porting popular games to Mac? Or is it the case that there was a simple post on Civ V’s Steam forum to declare that users of Ubuntu could now begin conquering 4X strategy worlds?

Probably that last one.

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Sudo Shock: System Shock 2 Now On Linux

How could we forget?

Just a few years ago, people were begging for the System Shock 2 legal situation to be resolved. It wasn’t a technical problem, but a legal death trap of rights that entangled its feet, keeping it just out of grasp as we all reached out to save it. And then it was suddenly in our hands, and we could all have the game on the digital distribution platform of our choosing. With that resolved, it seemed that the story of System Shock 2 was over. But wait *shocking twist music*, like a hand shooting out of a grave, there’s one final moment for SS2 to surprise us: a new update that lands it on Linux. It is available right now on Steam.

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Steam Spirit: Microsoft ‘Appreciates’ Valve’s Work

Rumours that Nintendo, Sony and Microsoft all sat around a campfire during GDC, toasting marshmallows and singing Kumbayah are entirely false. From a distance, the merry folk troubadours might have looked like the creators and purveyors of generational gaming devices, but closer inspection revealed an entirely different picture. Microsoft were there, yes, represented by Microsoft supremo Phil Spencer (not Kirstie Allsopp’s chum). But the other figures were animatronic effigies, constructs of cloth and straw vaguely resembling PC gaming’s past and future. One of them distinctly resembled Gabe Newell and Spencer applauded his every move.

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Another Crack in Windows: GOG Lines Up Linux Support

Paul Rudd.

Linux is like the “unattractive” person in a movie who eventually becomes desirable just by hanging about for a bit. People were all over Windows, cooing over its icons and ease of use and the way it could form a cherry stem into a mobius strip, while poor Linux was in the corner, smelling of penguin puke and requiring root access. But Windows starts BSODing on a night out, and we then realised that Linux is actually Paul Rudd. Which exactly explains why GOG is about to support Linux.

It’s early days, but the plan to support Ubuntu and Mint (and probably others), starting in the coming Autumn. GOG expects to launch with at least 100 games, though we won’t know what they are for a while.

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Metro Sees The Linux Light

calm down, Linus

I suddenly find myself paying that much more attention to which games are seeing Linux conversions, as a sudden rush would imply big things for Valve’s SteamOS project. Could Metro: Last Light’s belated Penguin edition be a herald of Things To Come?
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Still A Steal: Monaco Gets Huge Free Halloween Update

Delightful co-op heister Monaco is getting in the holiday spirit… of Christmas, for Halloween. The Jim-approved wonder has stolen from the, I guess, someone to give bounteous gifts to the poor/you, resulting in an update that will knock your socks off (or your entire Halloween costume, if you’re going as gigantic sock). For one, there are zombies, because there are always zombies, but also the update’s added an entire mini-campaign titled Monaco Origins that’s rich with character-driven backstory. Details belooooooooooooooooow.

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Spelunking Fun: Pixeljunk Shooter Comes To PC

What happens when you pour water over lava? You get steam. I think when Q-Games’ Pixeljunk Shooter came out for the PS3 in 2009, where the player manipulates the levels using molten rock, water, and a magnetic fluid that I’m going to call “Polly”, they were dropping a hint that it would eventually end-up on Steam. I told no-one of this supposition, but now I wish I had. The gloopy game of fluid dynamics is landing on the PC in November, and I would have looked amazing.
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