Posts Tagged ‘Lionheart: Kings’ Crusade’

Promised Land: Lionheart Gets A Demo

By Jim Rossignol on October 19th, 2010.


Reasonably entertaining, that was Lionheart. That’s what Quinns inscribed unto the chronicles of PC gaming, at least. But there’s no need simply to nod along to the worldly wisdom of Smith, because you can verify at least some small portion of his judgments with a splendid demo. You can expect to receive this pious sample of strategy game in return for 1.2gb of your bandwidth, which sounds like a fair trade to me.

Go! Download! And be merry.

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Wot I Think: Lionheart Kings’ Crusade

By Quintin Smith on October 14th, 2010.

I'm still waiting on Beefheart: Band's Crusade, me.

This time last year Neocore were just about to release King Arthur, a fantastical Arthurian spin on the Total War framework that Jim ended up rather liking. Displaying a remarkably quick turnaround time, this month Paradox released Neocore’s Lionheart: Kings’ Crusade, a similar strategy jaunt which sits you in the role of either a crusading Richard the Lionheart, or the Muslim-uniting Saladin. Poor Saladin, he hates the crusades. Do I hate the crusades? Read on to see wot i think.
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Lionheart: King’s Crusade Gamescom Trailer

By Kieron Gillen on August 20th, 2010.

There's a menu over there! Get it! Get it!

We’ve had a lot of videos of the next game from King Arthur developers neocore which feature – like above – large groups of men getting handy with one another. What we haven’t had as much of is a look at menus. Because that’s what strategy games are about. Menus. That’s where the strategy happens. Yes, there’s some panoramas of the battles too, but rest assured, if you watch the following video, you’re going to see some hot menu manipulation. More info on the site, obv.
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Lionheart: Kings’ Crusade Features Metal

By Jim Rossignol on June 18th, 2010.


You might recall that last year we enjoyed the impressive but imperfect strategy title King Arthur, with its mixture of turn-based and real-time elements, and its use of epic magic. This year Neocore have returned to their Crusades theme, with Lionheart: Kings’ Crusade. Also: an epic metal theme-tune. Stirring stuff. But we’ve also pinched GT’s walkthrough from the floor at E3, in which Neocore’s producer Zoltan Varga explains some of his games’ more interesting features, such as cover on complex historical battlefields, and the ability to send thousands of tiny men to their death, over and over. Sigh.
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Paradox CEO Rocks: Lionheart Soundtrack

By Kieron Gillen on January 15th, 2010.

Reading festival was surprisingly peaceful this year.

As you may know, Paradox are publishing the new game by King Arthur developers Neocore. This is a normal event in games development. However Paradox CEO Fredrik Wester has put his musical skills into play by co-producing a series of femme-vocal pop-metal metal for the soundtrack. This is less normal. We had to talk to him and reveal the tracks, all of which will be available to anyone who pre-orders. For those who are about to click, we salute you…
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Too Many Kings: Lionheart

By Alec Meer on December 8th, 2009.

In September, Neocore Games released Crusaders: Thy Kingdom Come. This week, they released King Arthur (as recently opinionified by our Jim here). Next year, they’ll release Lionheart: Kings’ Crusade. Got that? Goodness, these people really do like their crusading kings. Or perhaps it’s an insidious attempt to hypnotise PC gamers via repeated code words crusade. Unfortunate naming policy aside, what manner of beast is Lionheart exactly king? Well, it’s an RTS crusade. Of course it’s an RTS king. Specifically, it’s a Total Warry kinda thing set during the Crusades crusade. This has of course been documented to some extent already by Medieval TW 1 & 2, but this is a rare opportunity for the Richard the Lionheart/Saladin argy-bargy to stand front and center king crusade king king king. Footage below…

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