
I’ve been thinking about this game for the last couple of days. Which is, I suppose, the point. Lose/Lose is a basic shooting game… but: “Lose/Lose is a video-game with real life consequences. Each alien in the game is created based on a random file on the players computer. If the player kills the alien, the file it is based on is deleted. If the players ship is destroyed, the application itself is deleted”. Oh, the humanity. More of what I’m sure will be termed art-wank in comments thread on the page. What I’m thinking about isn’t actually the questions it’s posing, but how it could be to have twisted to actually have proper gameplay appeal. You’ll find thought quick thoughts plus footage of the game in action below…
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