Posts Tagged ‘lost’

There Are Six Sides To Every: CUBE Mod

By Craig Pearson on March 14th, 2012.

The award for the funkiest Gravity Gun goes to...
The movie Cube, the TV show Lost and, Portal are all broken down and reassembled in CUBE, a Half-Life 2: Episode Two mod about self-assembling test chambers. Unsurprisingly, I spent a lot of time stuck, but in a good way. CUBE’s an odd one: accomplished and beautifully designed in most respects, but always on the cusp of crashing. Engine errors are as ubiquitous as new puzzles. I’m still working my way through it: there’s hours of content and multiple endings to complete, but it’s worth picking up and persevering if you miss Valve’s elaborately designed roomy puzzles.
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Get Lost or get lost?

By Kieron Gillen on February 27th, 2008.

Sigh. Digital Evangeline Lily. Sigh.

Opinion on Lost: TV show is strongly divided at RPS, between, “Hate it” and, “Watched the first couple of series and then forgot about it”. However, the Ubisoft game is imminent, arriving this Friday, and Eurogamer have got hold of a last minute trailer which no-one else appears to have. It’s an veritable electric-internet exclusive, and can be viewed here.

To make things up to GameTrailers, we link to the slightly older trailer beneath the cut.
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Flotsam: Lost Trailer

By Jim Rossignol on February 2nd, 2008.

Look what washed up on info-beach: it’s a trailer for the game of that TV show you were all talking about at lunch. I missed the whole thing, but I hear it turned out to be a bit of a let down. So what does that mean for a game made in its honour?

There should be more TV-to-game licenses. Imagine if there was a game of EastEnders. Wow, there is, kinda. Eugh.

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