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Posts Tagged ‘Lucasarts’

Wot I Think: Lucidity

Posted by Alec Meer on October 13th, 2009.

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An apparently rejuvenated LucasArt’s first foray into non-mainstream gaming arrived last week. Surrealistic puzzle-platformer Lucidity hints at a bright new age of invention for the venerable, unpredictable developer – has the nightmare of endless Star Wars biff-based games finally ended? Here is An Opinion.
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SWTOR Closed Beta Sign Ups

Posted by Jim Rossignol on September 29th, 2009.

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And the internet has flattened the SWTOR site. Theoretically you can sign up here, with the beta stuff here. But the site is now unavailable. Basically you sign up to the SWTOR site and then opt in for testing in your profile blather. No date for commencement has been decided upon, and places for the test are described by LucasArts as “limited” so getting in might be a long shot. Probably worth having a go if you’re interested, of course.

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Monkey Island 2’s Unofficial 3D Treatment

Posted by John Walker on September 21st, 2009.

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The potential!

This should put the new fuzzier friendlier LucasArts to the test. Following their remake of Monkey Island, a German modder is seeing how much farther the reinvention of the classic adventures can be taken. He’s recreating Monkey Island 2 in the Cryengine. And it looks very pretty indeed. In fact, it’s astonishing, capturing the original style faithfully, but rendered in 3D. Pics and videos underneath.

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Hooray For Piracy: Free’n'Cheap Monkey Isles

Posted by Alec Meer on September 17th, 2009.

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It’s Talk Like A Pirate Day on Saturday. If memes ad nauseum wind you up, that may be a good day to take a break from the internet. Unless, however, you’re really into free and cheap point’n'click adventure games. Oh, you’re listening now, aren’t you? Me hearty.
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Return Of The Jedi Knight Series

Posted by Alec Meer on September 14th, 2009.

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Yes, that's the Dark Forces cover art. And yes, you're A MASSIVE NERD for recognising it.

The LucasArts comeback wagon just keeps on rolling. It is a wagon laden with wondrous games both old and new, designed to trick us into falling in love with the computeryvideotasticgames arm of the George Lucas Empire all over again, even though it used to keep us locked in the cellar and whipped us with the metal end of its belt on a daily basis. It’s a deception few will grumble about, however. The revisiting of its back catalogue on download services (specifically, Steam and Direct2Drive) continues with the announcement that the Jedi Knight shooter/lightsaber series will fetch up on said services soon. That’s ’soon’ as in ‘tomorrow’. Wootini!
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LucasArts: Lucid At Last

Posted by Alec Meer on September 14th, 2009.

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Lucasarts made all their Lucidity screens 600 pixels wide already, thus saving us a ton of resizing no-fun. We love Lucasarts.

LucasArts are on quite the crusade to prove they’re no longer the grey men in grey suits working in a grey building and having grey dreams about billions of dollars earned from grey, lacklustre Star Wars games they’ve seemed to be for the last decade-plus. The re-release of a few beloved vintage titles onto Steam earlier this year won them a big old credibility pie, and now they’re showing off the first of a mooted several new IPs – indie-esque gamettes that hint at a return to their offbeat barnstorming of yore. First up is Lucidity, which is best described as Mario meets Tetris meets Crayon Physics Meets Little Big Planet Meets Ico Meets Lemmings Meets Braid. It’s dead pretty, and it’s betrailered below.
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Outlaws: A Fanfare From A Fanfire Fan

Posted by Tim Stone on August 16th, 2009.

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When Call Of Juarez: Bound In Blood  swaggers, spurs jangling, into the Rambling Rose saloon, the only western FPS that doesn’t gulp or look up from his cards is Outlaws. A couple of years ago I wrote a little ode to this Colt classic for PC Gamer UK.

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It’s a Trap? Lucasarts Tease X-Wing Special Edition.

Posted by Kieron Gillen on August 5th, 2009.

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Lucasart's headquarters. Yesterday.

Yeah, this is the sort of semi-rumour which we don’t usually touch. But because it’s for one of Those Iconic PC Games and It’s Kinda Obvious They May Do This One, The Feed at G4 are reporting Lucasart’s Darrell Rodriguez’s response to being quizzed on whether they’ll be doing X-Wing or Tie-Fighter in the wake of the success of the Monkey Island Special Edition…

“We don’t have any announcements now, but stay tuned,” said Rodriguez. “We will soon…..”

Which could, of course, mean anything, but sounds like as good excuse as any for another orgy of what-Lucasarts-classics-we’d-like-to-see. Me? Rescue on Fractalus! The Eidolon! Ballblazer!

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The Force Unleashed On PC, Parallel Story

Posted by Jim Rossignol on July 26th, 2009.

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Third-person Jedi action of Star Wars The Force Unleashed: Ultimate Sith Edition will be turning up on the PC in the Autumn, according to Lucasarts. The PC game is an expanded version of the original Force Unleashed game, with three extra single-player missions. Bizarrely, the new missions set up a parallel timeline within the Star Wars universe, in which the events of the original films play out differently, according the events of the game. The second new mission in this rebooted version of the game “re-imagines the Star Wars Saga as if the Secret Apprentice had taken Darth Vader’s place at the Emperor’s side, becoming the most powerful Sith Lord in the universe. The story picks up as the Emperor sends his new apprentice to Tatooine to dispatch Obi-Wan Kenobi – who has been hiding on the planet ever since the events of Star Wars: Episode III Revenge of the Sith.”

The final new mission apparently sees you facing Luke Skywalker in the assault on Hoth, via a quick visit to Tatoonie, natch.

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Darth Maul But Welsh: The Old Republic’s Voices

Posted by John Walker on July 20th, 2009.

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The LucasArts peeps reveal the motivation to have Star Wars: The Old Republic be a fully voiced MMO, in a video below. None has done it before (although it’s not the only MMO in development aiming to do it), and it’s a huge task. Especially in a game that’s essentially two games, since there’s no shared quests between Republic and Sith campaigns. It’s hundreds of thousands of lines.

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