Posts Tagged ‘Lucasarts’

EG Retro: Escape From Monkey Island

By John Walker on August 8th, 2011.

Le Chuck's beard has never looked finer.

I’ve had enough of the downright prejudice against Escape From Monkey Island. When I originally reviewed it for PC Gamer in 2000, I recognised what a superb adventure game it was. And replaying it eleven years later, it remains every bit as funny, clever and well constructed. Yes, Monkey Kombat sucks beyond belief and was a stupid mistake. Yes, the camera was often poor. But the adventure game it’s all in? Well, in my Eurogamer retro, I say this:

“The humour is just wonderful. It’s certainly a damned sight funnier than the first and third games in the series, making me laugh out loud a remarkable number of times. It’s a game that understands the basics, such as: ducks are funny animals. And the complicated, like… okay – there’s nothing complicated. But there’s a lot that’s clever.”

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What Is A Jedi Consular?

By Jim Rossignol on August 6th, 2011.

Help, I'm stuck like this!
A few minutes ago I didn’t know, but now I do – that’s the magic of online marketing materials for The Old Republic. They’re not just entertaining, they’re educational! And when it’s your job to be an enormous nerd on the internet, as mine is, it’s good to know this stuff. I’ve posted the Jedi Consular trailer below, so that you can see it too. Being a Jedi Consular involves wearing very large shoulder pads, looking at glowing machines, deflecting energy bolts, and basically being a big old space wizard. Good times.

WARNING: The trailer auto-plays, for some reason.
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Fresh SW:TOR Video Contains Pith, Sith

By Jim Rossignol on July 26th, 2011.


You think you have had enough of The Old Republic news? WE ARE JUST GETTING STARTED. By the end of the year you’ll actually have had your childhood memories replaced by SW:TOR marketing materials, and the world will seem a better place for it. The latest cocktail of sparkling hype-juice to be pumped energetically from the info-nozzle of Lucas/EA/Bioware is the Join The Fight trailer (below), which shows the various character classes strutting their talent trees. Each class has a pithy line and a bit of fighty to illustrate their unique appeal. Off-screen, however, it’s my suspicion that the Sith Warrior looks at the Imperial Agent and says “Lol, nerd.”

Go take a look.
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A-Fforde-able Adventure (It’s Free!)

By Richard Cobbett on July 20th, 2011.

I think you mean pooooooooooooisonous snakes

Before you even start Adventure: All In The Game, you’re asked whether you think your knowledge of adventure games is Minimal, Adequate or Extensive. I immediately quit and opened the Readme to see if it was made by Games For Richard Inc. It wasn’t. But it may as well have been. This is one of my favourite AGS adventures in ages, with great writing, solid design, and an excellent ‘behind the scenes’ premise that’s far more than just a cute gimmick.

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Lego Star Wars III: The Pre-Emptive Trailer

By Jim Rossignol on February 11th, 2011.

Is that a young yoda?
The launch trailer for Lego Star Wars III: The Clone Wars arrives via BigDownload, and it looks rather lovely. Well, they are calling it the launch trailer, but I thought that was supposed to roughly coincide with, y’know, the launch? The third instalment of the third-person action-puzzler-that’s-probably-really-for-kids is out March 22nd in North America and March 25th in Europe. We’ll be telling you what we think of it around that time. (But it looks fun!)
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Blimey: Lego Star Wars III

By Jim Rossignol on November 15th, 2010.

Lego!
Lego Star Wars III: The Clone Wars looks pretty incredible. Really, go take a look, below.
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The Metrics: Old Republic’s Imperial Agent

By Jim Rossignol on November 1st, 2010.


Good morning! Below you see the trailer for The Old Republic‘s Imperial Agent class. He’s a sneaky blue man, as you might expect, and should – via the magic of sniper rifles and backstabs – allow us to get our imperial evil on in roguish fashion. On what is basically an unrelated note, I can’t help feeling that The Old Republic was announced too early. Here I am posting the nth trailer, and the game is still ten thousand years away from release. Is the long trickle of information actually a good idea? Couldn’t games get away with that blaze of publicity thing like the movies? Perhaps this is a sub-curse of the internet: we asked for an endless supply of video game trailers, and by God we got them…

Nevermind, at least we have actual exciting news about The Old Republic coming up soon.
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The Force Unleashed II Unleashed Too

By Jim Rossignol on October 27th, 2010.


Hmm, this one somehow bypassed my radar entirely. And it’s out now on PC. I guess we’ll try and take a look at it later in the week. Maybe. Anyone so excited about light sabres and stuff that they already have it? Looks like the critical consensus is a bit non-plussed – another below average Star Wars game? It wouldn’t be the biggest surprise in the world. Hmm. The new trailer (below) might just be the closest I get to this one. We need a proper Jedi Knight game, I think.
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Guybrush Sweeps: The Force Unleashed 2

By Kieron Gillen on September 29th, 2010.

Despite the fact the game’s coming to the PC, and despite the fact it’s out at the end of the month, despite the fact we’ll post any old nonsense… we haven’t actually done anything on the forthcoming The Force Unleashed 2. Clearly, this has cut deep into the heart of the Lucasbeast, who respond by doing the one thing which will guarantee us doing a post. Yes, it’s inserting Guybrush Threepwood into the game. How appropriate, etc, etc. The B brought it to my attention, though ausgamers provide more details and more screenshots. Oh – and there’s some trailers for the game below.
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Schafer Liveblogs Monkey Island 2

By Alec Meer on September 17th, 2010.

Tim Schafer may be long-gone to console-land these days, but that doesn’t mean he’s forgotten the PC adventure game roots that made him. As anyone who follows him on Twit-witter knows, he’s been sharing his thoughts, memories and mild horror about Monkey Island 2: LeChuck’s Revenge as he plays through the Special Edition. It’s as close as you’re likely to get to a director’s commentary [edit – ah. There is one with the SE. Didn’t play it yet, see. Oh well, this is still new stuff, and wonderfully pithy] for the revered pointer-clickerer. Some highlights of what’s clearly the man having a great time with one of his old creations are below.
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Clone Wars Adventures Open Beta

By Kieron Gillen on August 21st, 2010.

Surely training to fight with Light Sabres is a risky business?

The new free-to-play Clone Wars Adventure has just gone live. As in, open Beta where you can pop in and play. Since it’s in Beta there’s content unavailable – including the pay stuff, really – but the basic structure is there. And, as far as I can see, it’s basically a glorified chat-room (with dress up) and a whole load of mini-games you can play. In fact, while you can actually go to places in the world to start the games in an atmospheric fashion, it’s much easier to just press the play button and select from the list. It’s a fancy arcade, with you able to hop between Clone-Wars themed archetypal online games. For example, the sword-fighting is basically an Audition-clone, with whoever hammers out a sequence faster gets to win the clash-of-swords. The Tower Defence clone is probably my favourite so far, with the quality of others varying wildly. I did like the OTTP powering up of your guns in Starfighter when you get a combo going. Alas, the typing-game isn’t the Typing of the Dead… with Jedi thing you’d have hoped for. Anyway – you can sign up and play here or watch the new trailer with devs yabbering below…
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Hocking Joins LucasArts

By Alec Meer on August 9th, 2010.

Splinter Cell 3 and Far Cry 2 lead Clint Hocking stood down from Ubisoft Montreal back in May, citing a need to challenge himself and to leave comfortable habits behind. The newly-announced upshot of that is that he’s moving to LucasArts, to be creative director on an unannounced project.
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An Hour With: Monkey Island 2 Special Edition

By Kieron Gillen on July 12th, 2010.

The second special edition complete re-mastering of the Monkey Island games came out last week, and I thought since we’re not going to be Wot I Thinking it, it’d be worth having a quick look at and seeing how seaworthy this once-flagship of the genre is with its new lick of paint. Because… well, I’ll go out on a limb here and say that, for a sub-section of our readership, it’ll be their favourite adventure game of all time. Possibly the last great classic adventure they ever played. It’s certainly mine.
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