Posts Tagged ‘Lucius’

Party Games: From Dungeon Master To Grimrock 2

I rearranged all of my furniture yesterday so that I could play a game and it’s not even a game with a stonking great dancemat or waving and waggling control scheme. I’ve been dungeon crawling.

This weekend, the stars aligned and I finally sank around fifteen hours into one of the big games waiting in my backlog. If I’m being honest, I shouldn’t look to the stars – I spent fifteen hours or thereabouts with Legend of Grimrock 2 because of the flurries of sleet that kept me huddled beneath a duvet, grimacing at the outside world.

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Impressions: Lucius II

The Devil might have all the best tunes but his latest game is a stinker. The original Lucius looked like it’d be a sandbox Satanic murder ‘em up but turned out to be something closer to a shonky 3d point and click game, with prescripted kills that required specific inputs, objects and (sometimes) timing. For the sequel [official site], developers Shiver Games have built a game of improvised murder and AI interactions, but in reaching for the stars, they’ve fallen shrieking into the sun.

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Have You Played… Lucius?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

The Omen: The Game. Antichrist simulator. Hitman: Blood Magic. From the outside, Lucius [official site] looks like a sandbox of Satanic slaughter, in which you play the spawn of the devil in the form of a young boy who has a permanent sulkface. Tasked with killing the staff and residents of a large, bland mansion, the game allows you to indulge in patricide, matricide and priesticide, which is, I suppose, another form of patricide. However, as is the case with the titular character, the game isn’t what it seems to be*.

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Sandbox Sataning: Lucius 2 Announced

Psst! Kid! Your cross is downside-up.

The idea of Lucius sounded jolly good fun, an Omen ‘em up about the son of the Satan offing his family and servants. But as our Jim noted in his review, in reality it was more an adventure game where the puzzles to solve happened to be people to murder. You might, for example, break a lawnmower so you can mind-control the gardener into jamming his head into its spinning blades.

Lucius II, announced today, seems far more keen on Satantic murder. Developers Shiver Games describe it as a “3D splatter adventure sandbox” about terrorising a hospital and a small town. The trailer sure has a lot of splatter, with heads popping off and fires fires fires.

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Fright Night: Lucius Creeps Up Behind Us

Demon-child adventure-horror Lucius has appeared on the various digital distribution platforms today. I reviewed it a couple of weeks back, and you can read that here. In short: it’s a fascinating game which perhaps misses some of things that could have made it great. Not really scary, but still an interesting achievement by the tiny Finnish team. I can’t wait to see more from them.

Perhaps you can wash those words down with some moving images? Delicious (poison-free) draught of trailer below.
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Wot I Think: Lucius

Lucius arrives on the 26th of October, just in time to be played as you close the curtains and ignore trick or treaters on Halloween. It’s a 3D adventure inspired by horror classic The Omen, and it’s been developed by three-man Helsinki-based, Shiver Games. But are spines chilled? Are hairs raised? Most importantly: are brains teased? Having played an early copy of the game I feel obliged to tell you Wot I Think.

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Yikes: Lucius Is Going To Hell In October

The Ladies & Gentlemen aboard the VG247 newsblimp have beamed up another interesting minor announcement, which is that Shiver Games’ spooky Omen-like horror game Lucius, in which you play a demon-child offing people in a country house, is to arrive in October. It’s an open world thing, which gives you the run of the house, allowing you some invention in how you kill off characters before your journey to hell. Looks both worrying and intriguing.

Trailer below.
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Lucius: The Pint-Sized Demonic Hitman

There have been all sorts of horror games over the years, including plenty that made no sense at all, but never have I seen one that lets you play as the archetypal “creepy child” from various works of horror fiction. An oversight, perhaps. It’s all to change come “Q4 2011″, however, as Lucius sees you playing as the son of the devil, given the task to kill all the residents of a mansion without letting anyone guess that you are responsible. Interesting concept right? From the looks of things it’s taking a leaf or two out of Agent 47’s notebook, and has nods to The Exorcist and The Shining in this sinister trailer from Gamescom:
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