The idea of Lucius sounded jolly good fun, an Omen ‘em up about the son of the Satan offing his family and servants. But as our Jim noted in his review, in reality it was more an adventure game where the puzzles to solve happened to be people to murder. You might, for example, break a lawnmower so you can mind-control the gardener into jamming his head into its spinning blades.
Lucius II, announced today, seems far more keen on Satantic murder. Developers Shiver Games describe it as a “3D splatter adventure sandbox” about terrorising a hospital and a small town. The trailer sure has a lot of splatter, with heads popping off and fires fires fires.