Posts Tagged ‘ludomancy’

IGF Factor 2012: Storyteller

Today in our series of interviews with (almost) all the finalists in this year’s Independent Games Festival, it’s the turn of DIY narrative-building game Storyteller, from the creator of lovely curios Today I Die and I Wish I Were The Moon. Storyteller is nominated for the Nuovo award. Here, Ludomancy’s Daniel Benmergui talks Argentine game dev, how Storyteller creates a unique comic based upon your in-game decisions, and answers the most important question of all.
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Pixel Perfect: Today I Die

I'm sure she's just sleepy.

You may remember I Wish I Were The Moon, a game delightful both for its romantic simplicity, and the correct grammar of its title. Creator Daniel Benmergui has returned with a new, and quite astoundingly beautiful game, Today I Die.

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