Posts Tagged ‘Ludum Dare’

Charlotte Gore’s Screened Made Me Scream

By Shaun Green on December 15th, 2014.

Screened is a fiendish little free platformer in the vein of Super Meat Boy with a scratchy, itchy post-punk soundtrack that’s a perfect match: both are like fingernails run down a blackboard, yet both unavoidably draw you in.

The game was built for the Ludum Dare 31 game jam, the theme of which was “the entire game on one screen”. Screened spins its single screen out into multiple levels by moving around obstacles and barriers every time you reach the exit, with each new spin on the screen throwing new challenges into your face whilst laughing at your incompetence and displeasure.

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The Entire Screen Of One Game Will Hurt Your Brain

By John Walker on December 10th, 2014.

Ludum Dare 31 entries have 19 days of judging left, and there’s already some gold to be found within. The theme this time is “Entire Game On One Screen”, and amongst the 2637 entries is The Entire Screen Of One Game by Tom 7. A platform game where the platform game is the character jumping about in the level of the platform game which is also the character, and that character is in fact the level of the platform game, which is the character in the game…

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Walking Simulator With A Gun: Ultimate Pâté

By Alice O'Connor on December 10th, 2014.

How tranquil!

Ultimate Pâté is a free walking simulator with a gun. It’s a big gun too, a double-barrelled shotgun. You can use it to kill exotic and whimsical animals like flamingos and unicorns. To process into cheap pâté. And yet… I do think it’s a walking simulator rather than a hunting game. We wander around low-fi woods, follow skittish animals, and listen to soft music in sterotypical walking simulator ways, so I feel a giddy transgressive thrill whipping out a shotgun to blow away a magical horse.

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Freeware Garden: Orion

By Konstantinos Dimopoulos on December 10th, 2014.

Ludum Dare 31 has just begun and its theme is all about fitting entire games in a single screen. Developer feiss has made the most of the space by effectively fitting a sizable part of our solar system in one button-filled screen. Orion is a space shuttle sim, it evokes of old MS-DOS space sim Shuttle.

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Freeware Garden: What Could Possibly Go Wrong?

By Konstantinos Dimopoulos on September 26th, 2014.

After countless portals accidentally leading to hell and scientific experiments gone armageddon, the characters of What Could Possibly Go Wrong? make a sensible decision: they make sure a marine with a big gun and plenty of cover is always present at each and every portal activation. That’s safety regulations for you, that is.

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Freeware Garden: Whiteout

By Konstantinos Dimopoulos on September 25th, 2014.

With tiny splashes of red.

The Antarctic. Everyone loves the Antarctic and its built-in atmospheric vistas, amazing weather  effects and sense of unexplored mystery. It’s no accident it was the setting of choice for The Mountains of Madness, The Thing and now for the fresh and freeware Whiteout.

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Freeware Garden: The Lion’s Song

By Konstantinos Dimopoulos on September 22nd, 2014.

Besides being one of the best looking games of Ludum Dare 30, The Lion’s Song also happens to be one of the select few that sport really great writing. And an excellent core storytelling idea; one that has made for some classical short stories and, finally, for a wonderful short game about the quest for inspiration.

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The Connected Worlds Of Ludum Dare: Superdimensional

By Adam Smith on September 16th, 2014.

The latest Ludum Dare passed me by but the helpful tweets of a little bird in the guise of Tom Francis directed me toward the highest rated submission, Superdimensional. He described Superdimensional as being “like the most stylish possible Flappy Bird”, specifying that the tweet was meant as a compliment. I expected some delicious visual contortions or a thematic twist on the pipe-dodging one button game, but found something else entirely. The comparison holds but Superdimensional is far from a clone – for one thing, there isn’t even a single button to click. Hold onto your mouse and prepare for a challenging journey through overlapping worlds.

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Freeware Garden: This Little Piggy…

By Konstantinos Dimopoulos on September 10th, 2014.

I had to play through a hundred or so Ludum Dare vignettes to discover This (particular) Little Piggy, but it was a little piggy worth caring for. A gorgeous first-person game in which you, a space hermit, must make a potato salad — though gathering that tasty, tasty bacon may be harder than it first appears.

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Jump Leads For Goalposts: Roboduck Football 2030

By Adam Smith on June 25th, 2014.

“The rocket launcher in this turn-based future-football game doesn’t have the best aiming mechanism.” That’s the worst thing I have to say about the half hour I spent with free Ludum Dare offspring Roboduck Football 2030 and if that were my strongest criticism of every game, I’d be altogether happier and healthier. Roboduck has other issues, including AI that seems to slap down orders at random and catchy music that has worked its way deep into my brain. It’s best played with two, swapping the mouse back and forth, and like many Ludum Dare games, I’d love to see it expanded.

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A (Subway) Platform Game: Mini Metro

By Graham Smith on March 10th, 2014.

Live your dreams. Make a Circle Line which is an actual circle.

Why are the trains in Britain always late? Here is one possible reason: efficiently connecting train routes is flipping hard. I only realised this while playing Mini Metro, a Ludum Dare entry turned alpha for a full game which arrived right on time when I needed something to play this weekend. It’s a neat strategy game, as visually clean as the finest tube maps, and currently freely available to play in your browser.

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Refried: Burrito Galaxy 64 Expands Taquito Tower

By Adam Smith on January 13th, 2014.

The best thing about Ludum Dare is the regular avalanche of tiny games that people produce during the event. The worst thing is discovering a brilliant concept or idea, and waiting for a larger continuation to be released. Porpentine spotted Taquito Tower during Ludum Dare 27 and described it as follows:

A tower of cube mazes filled with burritos and sassy enemies. Semi-turn based, so actions take place every second…Having at least 5 burritos makes your attacks more powerful, but eating them regains health.

An expanded version, Burrito Galaxy 64, is now seeking votes on Steam Greenlight. The trailer is pleasing.

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All The Fun Of The Dare: Ludum Dare 28

By Adam Smith on January 9th, 2014.

The Ludum Dare jams are splendid occasions, bringing designers together in person and across the strands of this electronic web. Every event throws out at least a handful of games (I can reliably carry seven games in one hand) that are either brilliant proofs of concept or miniature masterpieces in their own right. Now that the voting results for the Ludum Dare 28 are in, I’ve been playing through the crop’s creamier portions. The league tables are sorted into categories – Overall, Innovation, Fun, Theme, Graphics, Audio, Humour and Mood – and I’ve included the winning entry in each. There is a well of free gaming goodness below.

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