Posts Tagged ‘Lunar Flight’

Shooting The Moon: Lunar Flight Adds Multiplayer

By Adam Smith on May 22nd, 2013.

It’s no secret that I enjoy drifting around the moon in a tiny lander module. You’ll rarely find me doing anything of scientific importance as I crunch into craters and rotate wildly and out of control – I’m there for the (lack of) atmosphere and the gentle calm of being so very alone in the dark. The spiffy Lunar Flight is no longer content with its cargo carrying and data discovery missions, however, as a multiplayer mode is currently in beta. It has rockets and violence. Lunacy.

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Curiouser And Curiouser: Lunar Flight Goes To Mars

By Adam Smith on August 28th, 2012.

WarPlanet

There might be a robot roving around on Mars but Lunar Flight has done what so many dream of and sent men to the nowhere-near-as-red-as-I-was-led-to-believe planet. They are men who pilot lander modules, collecting cargo and data, spinning gracefully through the sky and plunging into the planet’s surface. I found the odd mixture of tranquility and panic rather splendid when dallying on The Moon, and the free Mars update adds a decent chunk of content. New physics, a dynamic dust storm system, crosswind forces and new routes and locations to drift around. The game is also a mere £1.75 on Steam for the next ten hours or so. Less than two pounds for both Moon and Mars! Trailer and dust storms below.

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Lunacy Unleashed: Lunar Flight

By Adam Smith on February 27th, 2012.

To the moon!

Monday morning is my time for calming soundscapes and otherworldly experience. The other world in this case is The Moon, the one you’ve been casting longing glances at for much of your life, thinking ‘one day I will build a robot factory upon you, the moon, one day.’ Today is not that day but Lunar Flight, which I’ve enthusiastically enthused about before, has since been released on Desura and Gamers Gate for £6.99. It’s a lander simulation that seems simple at first but quickly becomes complex as you spin moon-ward, the last of your fuel burning away in an attempt to correct a course that ends in a crater of your own making. There’s a launch trailer below.

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Impressions: Lunar Flight Beta

By Adam Smith on January 9th, 2012.

There's no GERTY :(

I am responsible for many of the smaller craters that mark the moon’s surface. It’s true! I’ve been playing Lunar Flight, the modern take on Lunar Lander that I first spotted way back in 2011. Turns out it’s a simulation of me panicking as I hurtle toward the ground, upside down, beginning to rotate wildly in the hope that the motion will somehow cause me to skim off the rocks and bounce to safety. It doesn’t. It’s not an intimidatingly hardcore simulation but it is a lot less arcadey than I expected it to be. The beta, which feels remarkably complete, is available to those who donate $5 or more. More thoughts follow.

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Thrust For Life: Lunar Flight

By Adam Smith on December 15th, 2011.

hail, blue blot

It is a day, in part, for talking about old things made new. Lunar Flight is a modern take on Lunar Lander, which allows aspiring astropilots to undertake a full career, transporting cargo from moonbase to moonbase and gathering beacons scattered across the surface of the moon. Essentially, it’s a game that simulates using thrusters to control a tin-can in unfamiliar gravity, attempting to befriend the laws of physics even as they repeatedly plant your face in the lunar dust. All that would be just peachy if every slight nudge of the thrusters didn’t cause your dwindling fuel supply to…dwindle. Gaze at the trailer below.

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