Posts Tagged ‘machinarium’

Unknown Pleasures 2009: Machinarium

By John Walker on January 28th, 2009.

Amanita Design have quietly made gentle adventure games for a few years. As well as the gorgeous Samorost games, they’ve also produced equally charming Flash games for the BBC, Nike and The Polyphonic Spree. Machinarium is their first full-length project, hand drawn and meticulously animated, about a city populated by robots. We spoke to front man, Jakub Dvorský, to find out more.

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Machinarium In Action

By John Walker on September 2nd, 2008.

I want to cuddle it.

I’m so very excited to see that progress on Machinarium continues apace, with the first gameplay video emerging. The utterly gorgeous screenshots that preceded this have had me slavering to play it. Now seeing the endless charm of Jakub Dvorsky’s designs can be seen in their latest motions. Tis below.

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m a c h i n a r i u m

By John Walker on March 3rd, 2008.

Two of my very favourite web games would be Samorost, and Samorost 2. Created by Amanita Design, which consists of founder Jakub Dvorsky with Vaclav Blin, both games are serene, beautiful experiences. Ostensibly point-and-click games, they are more about exploring the locations and experiencing the techno-natural environments. There are puzzles, but they are gentle, and usually are solved by experimentation rather than ingenuity. The news (it’s not news, but we’re writing about it today) that they are working on a full-scale adventure is met with a happy heart.

ROBOTS!

Machinarium is due in the second half of this year, and as yet very little is known so far. So check out the two screenshots available here (and they are screenshots, not concept art).

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