Fail Forward is a series of videos all about the bits of games which don’t quite work and why. In this episode, Marsh Davies discusses Wolfenstein: The New Order [official site], its robot dogs and limpid eyes.
RPS Feature Goddamn Moon Nazis
Wolfenstein [official site] ranks as one of the best and biggest surprises of last year, stretching beyond its source material to offer a romp through wonderfully designed levels, non-linear stealth, and even a plot that strayed into unfamiliar territory like “heart-warming” and “actually funny.” More, then, is what we wanted and what Bethesda intend to supply with The Old Blood, a smaller standalone prequel coming in May. PAX East hosted the first public play session and it was all streamed on Twitch. Check it out below.
Bethesda have just announced a Wolfenstein: The New Order stand-alone prequel, which is wonderful news. Going by the subtitle The Old Blood, it’s set in 1946 as the Nazis are on the brink of winning World War II. Good ol’ Blazkowicz sets out on a tw-part mission, first of all breaking into the titular castle and then heading to Wulfburg to prevent the exhumation of terrible artefacts. The gloriously pulpy trailer is below.
RPS Feature Big Not Empty
‘FPS’ can mean an awful lot of things, but for this award we’re narrowing it down to ‘singleplayer, lots and lots of bullets, moving primarily forwards.’ Does that cover our backs sufficiently? Excellent. In which case, Wolfenstein: The New Order is our Bestest Best FPS of 2014.
Warning – some spoilers.
Alec: Here’s a true story: someone from 2082 with long-harboured regrets about the premature death of the Wolfentstein series got into a time machine, went back to around 2012 and interfered with the development of an inevitably uninspired sequel to a long-running shooter franchise.
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RPS Feature James Cameron vs Robert Harris
Wolfenstein: The New
Sequel Order is part-reboot, part-sequel to the 21st century Wolfenstein games. Primarily set in an alternate 1960, this big, brash, violent, occasionally moving, singleplayer-only first-person shooter tells the story of a fight-back against a hitherto undefeated, planet-conquering Nazi empire wielding otherworldly technology. Despite having to downgrade graphics card to play it, I’ve spent the last few days with its remarkably long campaign.
I’m fascinated by William Joseph “B.J.” Blazkowicz’s eyes. Someone’s put an awful lot of work into those eyes. His is the quintessential first-person soldiermanhero’s face (indeed, it’s based upon the archetype of that grizzled beefcake design, from his first appearance in 1992’s Wolfenstein 3D), but the eyes come from someone else. Haunted, sad, soulful, sometimes tender – they reveal that this mass of muscle is also a walking wound, and in that they represent the anachronism at the heart of this latest, surprisingly excellent Wolfenstein game.
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BJ Blazkowicz is probably regretting his choice of transport. When he clicked on The Trainline’s website and booked his tickets, instead of grabbing a seat in the “Moving HQ of the Aryan Race”, he should have selected “Quiet Coach”. That way the worst that would have happened is the that someone might be playing music on tinny earbuds DESPITE THE CONDITIONS OF THE COACH BEING CLEARLY DISPLAYED. He chose poorly, and this footage of Wolfenstein: The New Order shows the peril of accidentally sharing space with an Aryan matriarch and her pet ED209.
RPS Feature Old Wolf, New Tricks
Update: This article has been updated to reflect the following factual corrections: your co-pilot is called Fergus, not Rufus; the cover system is still present in the game; a painting on the wall was of Deathshed, not the Fuhrer.
“In my dream, I smell the barbecue.
I hear children.
I think I see someone.
Someone I love.
These things are not for me.
I move by roaring engines.
We come from the night.”
RPS Feature Slight Return
Huh, the spellcheck on here knows the word ‘Wolfenstein’. Good job, dictionary attendants. Anyway, the reason I’ve had cause to use that peculiar faux-Teutonic title today is that I played an early press build of the latest game in the series, Wolfenstein: The New Order, at Gamescom.
It was a strange experience, not least because it seemed so desperate to remind me that Nazis are evil. Have we forgotten that already?