Posts Tagged ‘MachineGames’

BJ Sneakowicz: Wolfenstein’s Stealth Vs BANGTHOOMPSH

By Nathan Grayson on April 30th, 2014.

Make so much as a peep and the barrels get it

There is stealth. In Wolfenstein: The New Order, which is, as you might have already guessed, a Wolfenstein game. That might strike you as strange, but a) the first games to bear the Wolfenstein name were actually stealth-focused, and b) I dunno, I mean this doesn’t look terrible. Just functional. Stealth is an option, if it’s up your gentle whisper of an alley. Blast-kowiczing your way through all that draws breath, however, looks a lot more fun.

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Chow Down On 30 Minutes Of Wolfenstein: The New Order

By Alice O'Connor on April 22nd, 2014.

Bang bang

Wolfenstein: The New Order is a curious bird, going by a recent half-hour livestream showing a hearty chunk of the first campaign chapter. Yes, BJ Blazkowicz does stab dogs in the neck in QTEs and stand behind turrets in scripted sequences, like those modern video games wot all the kids like nowadays. He can also eat dog food to regain health and collect maps and treasure, like those old video games wot were proper games and not for babies. Then there’s stuff that’s just plain fancy, like dual-wielding knives and sliding and I think “interesting” is the word I’m feeling around? The game’s interesting. I’m interested in playing it.

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Robonazis A Go-Go In Wolfenstein: The New Order Trailer

By Alice O'Connor on April 9th, 2014.

Robonazis

We broadly accept space-Nazis and robo-Nazis in video games because they’re so fantastical, but Wolfenstein: The New Order‘s marketing strikes an odd note. Take this new trailer, which mixes Nazi robodogs with a Nazi referee gunning down a player in the 1950 Brazil World Cup. This is comic book villainy, certainly, but it’s a touch tone-deaf to have goofy Nazi atomic robomen while cracking jokes about what else the Nazi regime might have killed people for had it continued. The blurring of real and fictional is a bit off.

Curiously semi-serious plot aside, it is looking awfully pleasant, with chunky great guns, power armour, robodogs, and leaning to shoot around corners (leaning in a mainstream FPS! oh joy!).

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At Blast: Wolfenstein: The New Order Footage

By Craig Pearson on September 3rd, 2013.


Hooray! A smidge of Wolfenstein: The New Order footage has hopped out of Gamescom. The American company’s game by a Swedish developer was shown in Germany and a British website has posted the footage! All it needs are my words around it and you have games journalizmz happening. Jim grumbled about the new Wolfenstein in his Gamescom preview, which is strange because at one point the player gets to dual-wield assault rifles. Now I’ve seen Jim’s bucket list, and all it has on it is “dual-wield assault rifles” written over and over and over, so it’s surprising that this doesn’t seem to be for him. But the footage does seem to play out his worries. Can Creative Director Jens Matthies’ interspersed chit-chat convince us of the game’s worth? Warning: the video has violence and vomit, the ‘double V’ of adult situations.
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How Does It Feel: Wolfenstein: The New Order Delayed

By Cara Ellison on August 2nd, 2013.

NAZIBOT
It was confirmed yesterday that (so far devoid of wolves and alternative rock) metal-Nazi-shooter Wolfenstein: The New Order has been delayed from a late 2013 launch date, to a new date in 2014. This is according to an interview with Bethesda Softworks given to Polygon. Perhaps this delay came about because they are spending time putting more wolves and also New Order in it, but one suspects it is because they need time to polish Nazibots, make the stealth work like it should, and stoke the fires of not-a-shit-story at all.

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First Look (Sort Of): Wolfenstein: The New Order

By Brendan Caldwell on May 28th, 2013.


Last week, RPS sent Brendan to preview MachineGames’ Wolfenstein: The New Order. In a noble experiment in objective journalism, the preview you’re about to read has been written by veteran RPS contributor Quintin Smith, based on nothing but the two pages of notes Brendan took during the presentation. He hasn’t even seen a screenshot.

Good luck, Quinns! Everyone else should sit back, and enjoy the most unbiased preview in the history of games writing.
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BJ Blazkowhaaat? – Wolfenstein Won’t Have Multiplayer

By Nathan Grayson on May 9th, 2013.

I might be a Nazi, but even I'm shocked at this development! Also, what's a videogame?

I may sound somewhat incredulous in the headline, but in the 0.2 seconds it took me to hop down here, I had quite a change of heart. Sure, Wolfenstein’s had multiplayer since Return To Castle Wolfenstein in 2001, but only in Wolfenstein: Enemy Territory did it ever really shine. 2009′s Wolfenstein, meanwhile, didn’t do anything particularly well – multiplayer included. So maybe it’s best left on the cutting room floor in favor of single-player’s, er, Xbox red ring robots, I guess? The recent trailer did a spectacularly bad job of telling us what it’s actually about, so that’s all I’ve got. But yes, multiplayer’s officially out of Wolfenstein: The New Order.

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Wolfenstein Videogame Announcement Bingo

By Alec Meer on May 7th, 2013.

IMAGE UPDATED

Word on the grapevine (Twitter) has it that there’ll be some big, noisy game announcement at 2pm, but at the time of writing I have no idea what it would be because no-one tells me anything. Probably because RPS has insulted pretty much everyone by now, but oh well. In the aim of providing vaguely timely news, I have pre-written the below post ready to have relevant keywords inserted and/or removed once I find out what the game in question is. Let’s see how well I do! Edit – nailed it.

[GAME NAME]WOLFENSTEIN: THE NEW ORDER is a REMAKE/SEQUEL/REBOOT/RIVAL/
HOMAGE
OF/TO [OLD GAME NAME] WOLFENSTEIN 3D, developed by [COMPANY NAME] MACHINE GAMES and to be published by [COMPANY NAME] BETHESDA.
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